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iOS App Crashes When Change Scene

Discussion in 'iOS and tvOS' started by AKComp, Jan 29, 2021.

  1. AKComp

    AKComp

    Joined:
    Aug 22, 2014
    Posts:
    26
    Hey everyone,

    My app is crashing when change scene. Strange, but there is no crash when my phone not connected internet (via Wi-Fi or Cellular) I think this is key of the solution :D

    This is my crash report:

    Hardware Model: iPhone10,6
    Process: knightsmobile [5154]
    Path: /private/var/containers/Bundle/Application/1A77206B-EE5F-4A9B-B5CA-D3C28109D5BC/knightsmobile.app/knightsmobile
    Identifier: com.kmobile.knightsmobile
    Version: 1 (1.065)
    AppStoreTools: 12D4d
    AppVariant: 1:iPhone10,6:14
    Beta: YES
    Code Type: ARM-64 (Native)
    Role: Foreground
    Parent Process: launchd [1]
    Coalition: com.kmobile.knightsmobile [1009]


    Date/Time: 2021-01-29 17:14:03.2976 +0300
    Launch Time: 2021-01-29 17:13:48.9970 +0300
    OS Version: iPhone OS 14.4 (18D52)
    Release Type: User
    Baseband Version: 4.02.01
    Report Version: 104

    Exception Type: EXC_CRASH (SIGSEGV)
    Exception Codes: 0x0000000000000000, 0x0000000000000000
    Exception Note: EXC_CORPSE_NOTIFY
    Termination Signal: Segmentation fault: 11
    Termination Reason: Namespace SIGNAL, Code 0xb
    Terminating Process: knightsmobile [5154]
    Triggered by Thread: 0

    Thread 0 name:
    Thread 0 Crashed:
    0 UnityFramework 0x00000001013c7ecc 0x100e58000 + 5701324
    1 UnityFramework 0x0000000101438108 0x100e58000 + 6160648
    2 UnityFramework 0x0000000101438108 0x100e58000 + 6160648
    3 UnityFramework 0x000000010143555c 0x100e58000 + 6149468
    4 UnityFramework 0x000000010143513c 0x100e58000 + 6148412
    5 UnityFramework 0x000000010116d010 0x100e58000 + 3231760
    6 UnityFramework 0x00000001013c73c0 0x100e58000 + 5698496
    7 UnityFramework 0x00000001013c0844 0x100e58000 + 5670980
    8 UnityFramework 0x00000001013aed38 0x100e58000 + 5598520
    9 UnityFramework 0x000000010139def4 0x100e58000 + 5529332
    10 UnityFramework 0x000000010139dfc8 0x100e58000 + 5529544
    11 UnityFramework 0x00000001010ed5f4 0x100e58000 + 2708980
    12 UnityFramework 0x00000001010ed9b4 0x100e58000 + 2709940
    13 UnityFramework 0x00000001010e4df8 0x100e58000 + 2674168
    14 UnityFramework 0x000000010137e9a4 0x100e58000 + 5400996
    15 UnityFramework 0x000000010137a934 0x100e58000 + 5384500
    16 UnityFramework 0x000000010137a968 0x100e58000 + 5384552
    17 UnityFramework 0x000000010137abc0 0x100e58000 + 5385152
    18 UnityFramework 0x0000000101703d18 0x100e58000 + 9092376
    19 UnityFramework 0x0000000100e72408 0x100e58000 + 107528
    20 UnityFramework 0x0000000100e722e4 0x100e58000 + 107236
    21 QuartzCore 0x00000001a3fd5640 CA::Display::DisplayLink::dispatch_items(unsigned long long, unsigned long long, unsigned long long) + 660 (CADisplay.mm:2635)
    22 QuartzCore 0x00000001a40a7a20 display_timer_callback(__CFMachPort*, void*, long, void*) + 276 (CADisplayTimer.cpp:166)
    23 CoreFoundation 0x00000001a0dfab54 __CFMachPortPerform + 172 (CFMachPort.c:537)
    24 CoreFoundation 0x00000001a0e1e420 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__ + 56 (CFRunLoop.c:1991)
    25 CoreFoundation 0x00000001a0e1d834 __CFRunLoopDoSource1 + 588 (CFRunLoop.c:2131)
    26 CoreFoundation 0x00000001a0e179f4 __CFRunLoopRun + 2332 (CFRunLoop.c:3146)
    27 CoreFoundation 0x00000001a0e16ba0 CFRunLoopRunSpecific + 572 (CFRunLoop.c:3242)
    28 GraphicsServices 0x00000001b7b7f598 GSEventRunModal + 160 (GSEvent.c:2259)
    29 UIKitCore 0x00000001a37082f4 -[UIApplication _run] + 1052 (UIApplication.m:3253)
    30 UIKitCore 0x00000001a370d874 UIApplicationMain + 164 (UIApplication.m:4707)
    31 UnityFramework 0x0000000100e70da4 0x100e58000 + 101796
    32 knightsmobile 0x0000000100b73e1c 0x100b6c000 + 32284
    33 libdyld.dylib 0x00000001a0af5568 start + 4

    Thread 1 name:
    Thread 1:
    0 libobjc.A.dylib 0x00000001b521f468 objc_msgSend + 8
    1 UnityFramework 0x0000000101786f58 0x100e58000 + 9629528
    2 MediaToolbox 0x00000001a9203588 aptapR_PrepareTapIfNeeded + 316 (MTAudioProcessingTapRemoteXPC.c:277)
    3 MediaToolbox 0x00000001a9203370 aptapR_ProcessNotification + 672 (MTAudioProcessingTapRemoteXPC.c:319)
    4 CoreMedia 0x00000001a96bdd08 __figXPC_HandleNotificationMessage_block_invoke + 84 (FigXPCClientServer.c:696)
    5 libdispatch.dylib 0x00000001a0ad5298 _dispatch_call_block_and_release + 24 (init.c:1454)
    6 libdispatch.dylib 0x00000001a0ad6280 _dispatch_client_callout + 16 (object.m:559)
    7 libdispatch.dylib 0x00000001a0ab24f0 _dispatch_lane_serial_drain$VARIANT$armv81 + 568 (inline_internal.h:2548)
    8 libdispatch.dylib 0x00000001a0ab2fdc _dispatch_lane_invoke$VARIANT$armv81 + 404 (queue.c:3862)
    9 libdispatch.dylib 0x00000001a0abc800 _dispatch_workloop_worker_thread + 692 (queue.c:6601)
    10 libsystem_pthread.dylib 0x00000001e962d5a4 _pthread_wqthread + 272 (pthread.c:2210)
    11 libsystem_pthread.dylib 0x00000001e9630874 start_wqthread + 8

    Thread 2:
    0 libsystem_pthread.dylib 0x00000001e963086c start_wqthread + 0

    Thread 3:
    0 libsystem_pthread.dylib 0x00000001e963086c start_wqthread + 0

    Thread 4:
    0 libsystem_pthread.dylib 0x00000001e963086c start_wqthread + 0

    Thread 5:
    0 libsystem_pthread.dylib 0x00000001e963086c start_wqthread + 0

    Thread 6 name:
    Thread 6:
    0 libsystem_kernel.dylib 0x00000001ccd3e644 mach_msg_trap + 8
    1 libsystem_kernel.dylib 0x00000001ccd3da48 mach_msg + 72 (mach_msg.c:103)
    2 CoreFoundation 0x00000001a0e1d0fc __CFRunLoopServiceMachPort + 376 (CFRunLoop.c:2641)
    3 CoreFoundation 0x00000001a0e17570 __CFRunLoopRun + 1176 (CFRunLoop.c:2974)
    4 CoreFoundation 0x00000001a0e16ba0 CFRunLoopRunSpecific + 572 (CFRunLoop.c:3242)
    5 Foundation 0x00000001a20367f8 -[NSRunLoop(NSRunLoop) runMode:beforeDate:] + 228 (NSRunLoop.m:374)
    6 Foundation 0x00000001a20366d8 -[NSRunLoop(NSRunLoop) runUntilDate:] + 88 (NSRunLoop.m:421)
    7 UIKitCore 0x00000001a37b4054 -[UIEventFetcher threadMain] + 504 (UIEventFetcher.m:838)
    8 Foundation 0x00000001a21934bc __NSThread__start__ + 848 (NSThread.m:724)
    9 libsystem_pthread.dylib 0x00000001e962bc9c _pthread_start + 288 (pthread.c:881)
    10 libsystem_pthread.dylib 0x00000001e9630880 thread_start + 8

    Thread 7 name:
    Thread 7:
    0 libsystem_kernel.dylib 0x00000001ccd6161c __psynch_cvwait + 8
    1 libsystem_pthread.dylib 0x00000001e9628db4 _pthread_cond_wait$VARIANT$armv81 + 1180 (pthread_cond.c:636)
    2 UnityFramework 0x0000000101b50990 0x100e58000 + 13601168
    3 UnityFramework 0x0000000101b29aa4 0x100e58000 + 13441700
    4 UnityFramework 0x0000000101b47c7c 0x100e58000 + 13565052
    5 UnityFramework 0x0000000101b4a0e8 0x100e58000 + 13574376
    6 libsystem_pthread.dylib 0x00000001e962bc9c _pthread_start + 288 (pthread.c:881)
    7 libsystem_pthread.dylib 0x00000001e9630880 thread_start + 8

    Thread 8 name:
    Thread 8:
    0 libsystem_kernel.dylib 0x00000001ccd3e680 semaphore_wait_trap + 8
    1 libdispatch.dylib 0x00000001a0aa6bb8 _dispatch_sema4_wait$VARIANT$armv81 + 24 (lock.c:139)
    2 libdispatch.dylib 0x00000001a0aa7208 _dispatch_semaphore_wait_slow + 128 (semaphore.c:132)
    3 UnityFramework 0x00000001017984c4 0x100e58000 + 9700548
    4 UnityFramework 0x00000001013033d4 0x100e58000 + 4895700
    5 UnityFramework 0x000000010134a88c 0x100e58000 + 5187724
    6 UnityFramework 0x0000000101349dbc 0x100e58000 + 5184956
    7 UnityFramework 0x00000001013e960c 0x100e58000 + 5838348
    8 libsystem_pthread.dylib 0x00000001e962bc9c _pthread_start + 288 (pthread.c:881)
    9 libsystem_pthread.dylib 0x00000001e9630880 thread_start + 8

    Thread 9 name:
    Thread 9:
    0 UnityFramework 0x00000001010e9358 0x100e58000 + 2691928
    1 UnityFramework 0x00000001010e9408 0x100e58000 + 2692104
    2 UnityFramework 0x000000010134a2ec 0x100e58000 + 5186284
    3 UnityFramework 0x000000010134a560 0x100e58000 + 5186912
    4 UnityFramework 0x000000010134a6bc 0x100e58000 + 5187260
    5 UnityFramework 0x000000010134a834 0x100e58000 + 5187636
    6 UnityFramework 0x0000000101349dbc 0x100e58000 + 5184956
    7 UnityFramework 0x00000001013e960c 0x100e58000 + 5838348
    8 libsystem_pthread.dylib 0x00000001e962bc9c _pthread_start + 288 (pthread.c:881)
    9 libsystem_pthread.dylib 0x00000001e9630880 thread_start + 8

    Thread 10 name:
    Thread 10:
    0 libsystem_kernel.dylib 0x00000001ccd3e680 semaphore_wait_trap + 8
    1 libdispatch.dylib 0x00000001a0aa6bb8 _dispatch_sema4_wait$VARIANT$armv81 + 24 (lock.c:139)
    2 libdispatch.dylib 0x00000001a0aa7208 _dispatch_semaphore_wait_slow + 128 (semaphore.c:132)
    3 UnityFramework 0x00000001017984c4 0x100e58000 + 9700548
    4 UnityFramework 0x00000001013033d4 0x100e58000 + 4895700
    5 UnityFramework 0x000000010134a88c 0x100e58000 + 5187724
    6 UnityFramework 0x0000000101349dbc 0x100e58000 + 5184956
    7 UnityFramework 0x00000001013e960c 0x100e58000 + 5838348
    8 libsystem_pthread.dylib 0x00000001e962bc9c _pthread_start + 288 (pthread.c:881)
    9 libsystem_pthread.dylib 0x00000001e9630880 thread_start + 8

    Thread 11 name:
    Thread 11:
    0 libsystem_kernel.dylib 0x00000001ccd3e680 semaphore_wait_trap + 8
    1 libdispatch.dylib 0x00000001a0aa6bb8 _dispatch_sema4_wait$VARIANT$armv81 + 24 (lock.c:139)
    2 libdispatch.dylib 0x00000001a0aa7208 _dispatch_semaphore_wait_slow + 128 (semaphore.c:132)
    3 UnityFramework 0x00000001017984c4 0x100e58000 + 9700548
    4 UnityFramework 0x00000001013033d4 0x100e58000 + 4895700
    5 UnityFramework 0x000000010134a88c 0x100e58000 + 5187724
    6 UnityFramework 0x0000000101349dbc 0x100e58000 + 5184956
    7 UnityFramework 0x00000001013e960c 0x100e58000 + 5838348
    8 libsystem_pthread.dylib 0x00000001e962bc9c _pthread_start + 288 (pthread.c:881)
    9 libsystem_pthread.dylib 0x00000001e9630880 thread_start + 8

    Thread 12 name:
    Thread 12:
    0 libsystem_kernel.dylib 0x00000001ccd3e680 semaphore_wait_trap + 8
    1 libdispatch.dylib 0x00000001a0aa6bb8 _dispatch_sema4_wait$VARIANT$armv81 + 24 (lock.c:139)
    2 libdispatch.dylib 0x00000001a0aa7208 _dispatch_semaphore_wait_slow + 128 (semaphore.c:132)
    3 UnityFramework 0x00000001017984c4 0x100e58000 + 9700548
    4 UnityFramework 0x00000001013033d4 0x100e58000 + 4895700
    5 UnityFramework 0x000000010134a88c 0x100e58000 + 5187724
    6 UnityFramework 0x0000000101349dbc 0x100e58000 + 5184956
    7 UnityFramework 0x00000001013e960c 0x100e58000 + 5838348
    8 libsystem_pthread.dylib 0x00000001e962bc9c _pthread_start + 288 (pthread.c:881)
    9 libsystem_pthread.dylib 0x00000001e9630880 thread_start + 8

    Thread 13 name:
    Thread 13:
    0 libsystem_kernel.dylib 0x00000001ccd3e680 semaphore_wait_trap + 8
    1 libdispatch.dylib 0x00000001a0aa6bb8 _dispatch_sema4_wait$VARIANT$armv81 + 24 (lock.c:139)
    2 libdispatch.dylib 0x00000001a0aa7208 _dispatch_semaphore_wait_slow + 128 (semaphore.c:132)
    3 UnityFramework 0x00000001017984c4 0x100e58000 + 9700548
    4 UnityFramework 0x00000001013033d4 0x100e58000 + 4895700
    5 UnityFramework 0x000000010134a88c 0x100e58000 + 5187724
    6 UnityFramework 0x0000000101349dbc 0x100e58000 + 5184956
    7 UnityFramework 0x00000001013e960c 0x100e58000 + 5838348
    8 libsystem_pthread.dylib 0x00000001e962bc9c _pthread_start + 288 (pthread.c:881)
    9 libsystem_pthread.dylib 0x00000001e9630880 thread_start + 8

    Thread 14 name:
    Thread 14:
    0 libsystem_kernel.dylib 0x00000001ccd3e680 semaphore_wait_trap + 8
    1 libdispatch.dylib 0x00000001a0aa6bb8 _dispatch_sema4_wait$VARIANT$armv81 + 24 (lock.c:139)
    2 libdispatch.dylib 0x00000001a0aa7208 _dispatch_semaphore_wait_slow + 128 (semaphore.c:132)
    3 UnityFramework 0x00000001017984c4 0x100e58000 + 9700548
    4 UnityFramework 0x00000001013033d4 0x100e58000 + 4895700
    5 UnityFramework 0x000000010134a88c 0x100e58000 + 5187724
    6 UnityFramework 0x0000000101349dbc 0x100e58000 + 5184956
    7 UnityFramework 0x00000001013e960c 0x100e58000 + 5838348
    8 libsystem_pthread.dylib 0x00000001e962bc9c _pthread_start + 288 (pthread.c:881)
    9 libsystem_pthread.dylib 0x00000001e9630880 thread_start + 8

    Thread 15 name:
    Thread 15:
    0 libsystem_kernel.dylib 0x00000001ccd3e680 semaphore_wait_trap + 8
    1 libdispatch.dylib 0x00000001a0aa6bb8 _dispatch_sema4_wait$VARIANT$armv81 + 24 (lock.c:139)
    2 libdispatch.dylib 0x00000001a0aa7208 _dispatch_semaphore_wait_slow + 128 (semaphore.c:132)
    3 UnityFramework 0x00000001017984c4 0x100e58000 + 9700548
    4 UnityFramework 0x00000001013033d4 0x100e58000 + 4895700
    5 UnityFramework 0x000000010134a88c 0x100e58000 + 5187724
    6 UnityFramework 0x0000000101349dbc 0x100e58000 + 5184956
    7 UnityFramework 0x00000001013e960c 0x100e58000 + 5838348
    8 libsystem_pthread.dylib 0x00000001e962bc9c _pthread_start + 288 (pthread.c:881)
    9 libsystem_pthread.dylib 0x00000001e9630880 thread_start + 8

    Thread 16 name:
    Thread 16:
    0 libsystem_kernel.dylib 0x00000001ccd3e680 semaphore_wait_trap + 8
    1 libdispatch.dylib 0x00000001a0aa6bb8 _dispatch_sema4_wait$VARIANT$armv81 + 24 (lock.c:139)
    2 libdispatch.dylib 0x00000001a0aa7208 _dispatch_semaphore_wait_slow + 128 (semaphore.c:132)
    3 UnityFramework 0x00000001017984c4 0x100e58000 + 9700548
    4 UnityFramework 0x00000001013033d4 0x100e58000 + 4895700
    5 UnityFramework 0x000000010134a88c 0x100e58000 + 5187724
    6 UnityFramework 0x0000000101349dbc 0x100e58000 + 5184956
    7 UnityFramework 0x00000001013e960c 0x100e58000 + 5838348
    8 libsystem_pthread.dylib 0x00000001e962bc9c _pthread_start + 288 (pthread.c:881)
    9 libsystem_pthread.dylib 0x00000001e9630880 thread_start + 8

    Thread 17 name:
    Thread 17:
    0 libsystem_kernel.dylib 0x00000001ccd3e680 semaphore_wait_trap + 8
    1 libdispatch.dylib 0x00000001a0aa6bb8 _dispatch_sema4_wait$VARIANT$armv81 + 24 (lock.c:139)
    2 libdispatch.dylib 0x00000001a0aa7208 _dispatch_semaphore_wait_slow + 128 (semaphore.c:132)
    3 UnityFramework 0x00000001017984c4 0x100e58000 + 9700548
    4 UnityFramework 0x00000001013033d4 0x100e58000 + 4895700
    5 UnityFramework 0x000000010134a88c 0x100e58000 + 5187724
    6 UnityFramework 0x0000000101349dbc 0x100e58000 + 5184956
    7 UnityFramework 0x00000001013e960c 0x100e58000 + 5838348
    8 libsystem_pthread.dylib 0x00000001e962bc9c _pthread_start + 288 (pthread.c:881)
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    Thread 18 name:
    Thread 18:
    0 libsystem_kernel.dylib 0x00000001ccd3e680 semaphore_wait_trap + 8
    1 libdispatch.dylib 0x00000001a0aa6bb8 _dispatch_sema4_wait$VARIANT$armv81 + 24 (lock.c:139)
    2 libdispatch.dylib 0x00000001a0aa7208 _dispatch_semaphore_wait_slow + 128 (semaphore.c:132)
    3 UnityFramework 0x00000001017984c4 0x100e58000 + 9700548
    4 UnityFramework 0x00000001013033d4 0x100e58000 + 4895700
    5 UnityFramework 0x000000010134a88c 0x100e58000 + 5187724
    6 UnityFramework 0x0000000101349dbc 0x100e58000 + 5184956
    7 UnityFramework 0x00000001013e960c 0x100e58000 + 5838348
    8 libsystem_pthread.dylib 0x00000001e962bc9c _pthread_start + 288 (pthread.c:881)
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    Thread 19 name:
    Thread 19:
    0 libsystem_kernel.dylib 0x00000001ccd3e680 semaphore_wait_trap + 8
    1 libdispatch.dylib 0x00000001a0aa6bb8 _dispatch_sema4_wait$VARIANT$armv81 + 24 (lock.c:139)
    2 libdispatch.dylib 0x00000001a0aa7208 _dispatch_semaphore_wait_slow + 128 (semaphore.c:132)
    3 UnityFramework 0x00000001017984c4 0x100e58000 + 9700548
    4 UnityFramework 0x00000001013033d4 0x100e58000 + 4895700
    5 UnityFramework 0x000000010134a88c 0x100e58000 + 5187724
    6 UnityFramework 0x0000000101349dbc 0x100e58000 + 5184956
    7 UnityFramework 0x00000001013e960c 0x100e58000 + 5838348
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    Thread 20 name:
    Thread 20:
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    1 libdispatch.dylib 0x00000001a0aa6bb8 _dispatch_sema4_wait$VARIANT$armv81 + 24 (lock.c:139)
    2 libdispatch.dylib 0x00000001a0aa7208 _dispatch_semaphore_wait_slow + 128 (semaphore.c:132)
    3 UnityFramework 0x00000001017984c4 0x100e58000 + 9700548
    4 UnityFramework 0x00000001013033d4 0x100e58000 + 4895700
    5 UnityFramework 0x000000010134a88c 0x100e58000 + 5187724
    6 UnityFramework 0x0000000101349dbc 0x100e58000 + 5184956
    7 UnityFramework 0x00000001013e960c 0x100e58000 + 5838348
    8 libsystem_pthread.dylib 0x00000001e962bc9c _pthread_start + 288 (pthread.c:881)
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    Thread 21 name:
    Thread 21:
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    1 libdispatch.dylib 0x00000001a0aa6bb8 _dispatch_sema4_wait$VARIANT$armv81 + 24 (lock.c:139)
    2 libdispatch.dylib 0x00000001a0aa7208 _dispatch_semaphore_wait_slow + 128 (semaphore.c:132)
    3 UnityFramework 0x00000001017984c4 0x100e58000 + 9700548
    4 UnityFramework 0x00000001013033d4 0x100e58000 + 4895700
    5 UnityFramework 0x000000010134a88c 0x100e58000 + 5187724
    6 UnityFramework 0x0000000101349dbc 0x100e58000 + 5184956
    7 UnityFramework 0x00000001013e960c 0x100e58000 + 5838348
    8 libsystem_pthread.dylib 0x00000001e962bc9c _pthread_start + 288 (pthread.c:881)
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    Thread 22 name:
    Thread 22:
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    1 libdispatch.dylib 0x00000001a0aa6bb8 _dispatch_sema4_wait$VARIANT$armv81 + 24 (lock.c:139)
    2 libdispatch.dylib 0x00000001a0aa7208 _dispatch_semaphore_wait_slow + 128 (semaphore.c:132)
    3 UnityFramework 0x00000001017984c4 0x100e58000 + 9700548
    4 UnityFramework 0x00000001013033d4 0x100e58000 + 4895700
    5 UnityFramework 0x000000010134a88c 0x100e58000 + 5187724
    6 UnityFramework 0x0000000101349dbc 0x100e58000 + 5184956
    7 UnityFramework 0x00000001013e960c 0x100e58000 + 5838348
    8 libsystem_pthread.dylib 0x00000001e962bc9c _pthread_start + 288 (pthread.c:881)
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    Thread 23 name:
    Thread 23:
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    1 libdispatch.dylib 0x00000001a0aa6bb8 _dispatch_sema4_wait$VARIANT$armv81 + 24 (lock.c:139)
    2 libdispatch.dylib 0x00000001a0aa7208 _dispatch_semaphore_wait_slow + 128 (semaphore.c:132)
    3 UnityFramework 0x00000001017984c4 0x100e58000 + 9700548
    4 UnityFramework 0x00000001013033d4 0x100e58000 + 4895700
    5 UnityFramework 0x000000010134a88c 0x100e58000 + 5187724
    6 UnityFramework 0x0000000101349dbc 0x100e58000 + 5184956
    7 UnityFramework 0x00000001013e960c 0x100e58000 + 5838348
    8 libsystem_pthread.dylib 0x00000001e962bc9c _pthread_start + 288 (pthread.c:881)
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    Thread 24 name:
    Thread 24:
    0 libsystem_kernel.dylib 0x00000001ccd3e680 semaphore_wait_trap + 8
    1 libdispatch.dylib 0x00000001a0aa6bb8 _dispatch_sema4_wait$VARIANT$armv81 + 24 (lock.c:139)
    2 libdispatch.dylib 0x00000001a0aa7208 _dispatch_semaphore_wait_slow + 128 (semaphore.c:132)
    3 UnityFramework 0x00000001017984c4 0x100e58000 + 9700548
    4 UnityFramework 0x00000001013033d4 0x100e58000 + 4895700
    5 UnityFramework 0x000000010134a88c 0x100e58000 + 5187724
    6 UnityFramework 0x0000000101349dbc 0x100e58000 + 5184956
    7 UnityFramework 0x00000001013e960c 0x100e58000 + 5838348
    8 libsystem_pthread.dylib 0x00000001e962bc9c _pthread_start + 288 (pthread.c:881)
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    Thread 25 name:
    Thread 25:
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    1 libdispatch.dylib 0x00000001a0aa6bb8 _dispatch_sema4_wait$VARIANT$armv81 + 24 (lock.c:139)
    2 libdispatch.dylib 0x00000001a0aa7208 _dispatch_semaphore_wait_slow + 128 (semaphore.c:132)
    3 UnityFramework 0x00000001017984c4 0x100e58000 + 9700548
    4 UnityFramework 0x00000001013033d4 0x100e58000 + 4895700
    5 UnityFramework 0x000000010134a88c 0x100e58000 + 5187724
    6 UnityFramework 0x0000000101349dbc 0x100e58000 + 5184956
    7 UnityFramework 0x00000001013e960c 0x100e58000 + 5838348
    8 libsystem_pthread.dylib 0x00000001e962bc9c _pthread_start + 288 (pthread.c:881)
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    Thread 26 name:
    Thread 26:
    0 libsystem_kernel.dylib 0x00000001ccd3e680 semaphore_wait_trap + 8
    1 libdispatch.dylib 0x00000001a0aa6bb8 _dispatch_sema4_wait$VARIANT$armv81 + 24 (lock.c:139)
    2 libdispatch.dylib 0x00000001a0aa7208 _dispatch_semaphore_wait_slow + 128 (semaphore.c:132)
    3 UnityFramework 0x00000001017984c4 0x100e58000 + 9700548
    4 UnityFramework 0x00000001013033d4 0x100e58000 + 4895700
    5 UnityFramework 0x000000010134a88c 0x100e58000 + 5187724
    6 UnityFramework 0x0000000101349dbc 0x100e58000 + 5184956
    7 UnityFramework 0x00000001013e960c 0x100e58000 + 5838348
    8 libsystem_pthread.dylib 0x00000001e962bc9c _pthread_start + 288 (pthread.c:881)
    9 libsystem_pthread.dylib 0x00000001e9630880 thread_start + 8

    Thread 27 name:
    Thread 27:
    0 libsystem_kernel.dylib 0x00000001ccd3e680 semaphore_wait_trap + 8
    1 libdispatch.dylib 0x00000001a0aa6bb8 _dispatch_sema4_wait$VARIANT$armv81 + 24 (lock.c:139)
    2 libdispatch.dylib 0x00000001a0aa7208 _dispatch_semaphore_wait_slow + 128 (semaphore.c:132)
    3 UnityFramework 0x00000001017984c4 0x100e58000 + 9700548
    4 UnityFramework 0x00000001013033d4 0x100e58000 + 4895700
    5 UnityFramework 0x000000010134a88c 0x100e58000 + 5187724
    6 UnityFramework 0x0000000101349dbc 0x100e58000 + 5184956
    7 UnityFramework 0x00000001013e960c 0x100e58000 + 5838348
    8 libsystem_pthread.dylib 0x00000001e962bc9c _pthread_start + 288 (pthread.c:881)
    9 libsystem_pthread.dylib 0x00000001e9630880 thread_start + 8

    Thread 28 name:
    Thread 28:
    0 libsystem_kernel.dylib 0x00000001ccd3e680 semaphore_wait_trap + 8
    1 libdispatch.dylib 0x00000001a0aa6bb8 _dispatch_sema4_wait$VARIANT$armv81 + 24 (lock.c:139)
    2 libdispatch.dylib 0x00000001a0aa7208 _dispatch_semaphore_wait_slow + 128 (semaphore.c:132)
    3 UnityFramework 0x00000001017984c4 0x100e58000 + 9700548
    4 UnityFramework 0x00000001013033d4 0x100e58000 + 4895700
    5 UnityFramework 0x000000010134a88c 0x100e58000 + 5187724
    6 UnityFramework 0x0000000101349dbc 0x100e58000 + 5184956
    7 UnityFramework 0x00000001013e960c 0x100e58000 + 5838348
    8 libsystem_pthread.dylib 0x00000001e962bc9c _pthread_start + 288 (pthread.c:881)
    9 libsystem_pthread.dylib 0x00000001e9630880 thread_start + 8

    Thread 29 name:
    Thread 29:
    0 libsystem_kernel.dylib 0x00000001ccd3e680 semaphore_wait_trap + 8
    1 libdispatch.dylib 0x00000001a0aa6bb8 _dispatch_sema4_wait$VARIANT$armv81 + 24 (lock.c:139)
    2 libdispatch.dylib 0x00000001a0aa7208 _dispatch_semaphore_wait_slow + 128 (semaphore.c:132)
    3 UnityFramework 0x00000001017984c4 0x100e58000 + 9700548
    4 UnityFramework 0x00000001013eac64 0x100e58000 + 5844068
    5 UnityFramework 0x0000000101379254 0x100e58000 + 5378644
    6 UnityFramework 0x00000001013e960c 0x100e58000 + 5838348
    7 libsystem_pthread.dylib 0x00000001e962bc9c _pthread_start + 288 (pthread.c:881)
    8 libsystem_pthread.dylib 0x00000001e9630880 thread_start + 8

    Thread 30 name:
    Thread 30:
    0 libsystem_kernel.dylib 0x00000001ccd3e680 semaphore_wait_trap + 8
    1 libdispatch.dylib 0x00000001a0aa6bb8 _dispatch_sema4_wait$VARIANT$armv81 + 24 (lock.c:139)
    2 libdispatch.dylib 0x00000001a0aa7208 _dispatch_semaphore_wait_slow + 128 (semaphore.c:132)
    3 UnityFramework 0x00000001017984c4 0x100e58000 + 9700548
    4 UnityFramework 0x00000001012a1024 0x100e58000 + 4493348
    5 UnityFramework 0x00000001012a0bec 0x100e58000 + 4492268
    6 UnityFramework 0x00000001013e960c 0x100e58000 + 5838348
    7 libsystem_pthread.dylib 0x00000001e962bc9c _pthread_start + 288 (pthread.c:881)
    8 libsystem_pthread.dylib 0x00000001e9630880 thread_start + 8

    Thread 31 name:
    Thread 31:
    0 libobjc.A.dylib 0x00000001b524213c objc_opt_class + 4 (objc-object.h:79)
    1 Metal 0x00000001b693ace4 -[_MTLCommandBuffer pushDebugGroup:] + 32 (MTLCommandBuffer.m:1050)
    2 IOGPU 0x00000001db992ea8 -[IOGPUMetalCommandBuffer pushDebugGroup:] + 176 (IOGPUMetalCommandBuffer.m:320)
    3 UnityFramework 0x00000001016df558 0x100e58000 + 8942936
    4 UnityFramework 0x0000000101188950 0x100e58000 + 3344720
    5 UnityFramework 0x00000001016ccd74 0x100e58000 + 8867188
    6 UnityFramework 0x00000001011899d0 0x100e58000 + 3348944
    7 UnityFramework 0x00000001011802a8 0x100e58000 + 3310248
    8 UnityFramework 0x00000001013e960c 0x100e58000 + 5838348
    9 libsystem_pthread.dylib 0x00000001e962bc9c _pthread_start + 288 (pthread.c:881)
    10 libsystem_pthread.dylib 0x00000001e9630880 thread_start + 8

    Thread 32 name:
    Thread 32:
    0 libsystem_kernel.dylib 0x00000001ccd3e644 mach_msg_trap + 8
    1 libsystem_kernel.dylib 0x00000001ccd3da48 mach_msg + 72 (mach_msg.c:103)
    2 CoreFoundation 0x00000001a0e1d0fc __CFRunLoopServiceMachPort + 376 (CFRunLoop.c:2641)
    3 CoreFoundation 0x00000001a0e17570 __CFRunLoopRun + 1176 (CFRunLoop.c:2974)
    4 CoreFoundation 0x00000001a0e16ba0 CFRunLoopRunSpecific + 572 (CFRunLoop.c:3242)
    5 AudioSession 0x00000001a8397098 GenericRunLoopThread::Entry(void*) + 156 (GenericRunLoopThread.h:91)
    6 AudioSession 0x00000001a8398ff8 CAPThread::Entry(CAPThread*) + 88 (CAPThread.cpp:321)
    7 libsystem_pthread.dylib 0x00000001e962bc9c _pthread_start + 288 (pthread.c:881)
    8 libsystem_pthread.dylib 0x00000001e9630880 thread_start + 8

    Thread 33:
    0 libsystem_kernel.dylib 0x00000001ccd3e680 semaphore_wait_trap + 8
    1 UnityFramework 0x0000000101ac5d8c 0x100e58000 + 13032844
    2 UnityFramework 0x0000000101ae2aa0 0x100e58000 + 13150880
    3 libsystem_pthread.dylib 0x00000001e962bc9c _pthread_start + 288 (pthread.c:881)
    4 libsystem_pthread.dylib 0x00000001e9630880 thread_start + 8

    Thread 34 name:
    Thread 34:
    0 libsystem_kernel.dylib 0x00000001ccd3e644 mach_msg_trap + 8
    1 libsystem_kernel.dylib 0x00000001ccd3da48 mach_msg + 72 (mach_msg.c:103)
    2 libEmbeddedSystemAUs.dylib 0x00000001d0c897e0 caulk::thread_proxy<std::__1::tuple<caulk::thread::attributes, AURemoteIO::IOThread::IOThread(AURemoteIO&, caulk::thread::attributes const&, caulk::mach::eek:s_workgroup const&)::'lambda'(), std::__1:... + 576 (AURemoteIO.cpp:1928)
    3 libsystem_pthread.dylib 0x00000001e962bc9c _pthread_start + 288 (pthread.c:881)
    4 libsystem_pthread.dylib 0x00000001e9630880 thread_start + 8

    Thread 35:
    0 libsystem_kernel.dylib 0x00000001ccd61bf0 __semwait_signal + 8
    1 libsystem_c.dylib 0x00000001a9b956d4 nanosleep + 212 (nanosleep.c:104)
    2 libsystem_c.dylib 0x00000001a9b955ac usleep + 64 (usleep.c:52)
    3 UnityFramework 0x0000000101ac5900 0x100e58000 + 13031680
    4 UnityFramework 0x0000000101ae2b08 0x100e58000 + 13150984
    5 libsystem_pthread.dylib 0x00000001e962bc9c _pthread_start + 288 (pthread.c:881)
    6 libsystem_pthread.dylib 0x00000001e9630880 thread_start + 8

    Thread 36 name:
    Thread 36:
    0 libsystem_kernel.dylib 0x00000001ccd3e644 mach_msg_trap + 8
    1 libsystem_kernel.dylib 0x00000001ccd3da48 mach_msg + 72 (mach_msg.c:103)
    2 CoreFoundation 0x00000001a0e1d0fc __CFRunLoopServiceMachPort + 376 (CFRunLoop.c:2641)
    3 CoreFoundation 0x00000001a0e17570 __CFRunLoopRun + 1176 (CFRunLoop.c:2974)
    4 CoreFoundation 0x00000001a0e16ba0 CFRunLoopRunSpecific + 572 (CFRunLoop.c:3242)
    5 CoreFoundation 0x00000001a0e17c60 CFRunLoopRun + 60 (CFRunLoop.c:3267)
    6 CoreMotion 0x00000001ab870d68 CLMotionCore::runMotionThread(void*) + 1308 (CLMotionCore.mm:369)
    7 libsystem_pthread.dylib 0x00000001e962bc9c _pthread_start + 288 (pthread.c:881)
    8 libsystem_pthread.dylib 0x00000001e9630880 thread_start + 8

    Thread 37 name:
    Thread 37:
    0 libsystem_kernel.dylib 0x00000001ccd3e680 semaphore_wait_trap + 8
    1 libdispatch.dylib 0x00000001a0aa6bb8 _dispatch_sema4_wait$VARIANT$armv81 + 24 (lock.c:139)
    2 libdispatch.dylib 0x00000001a0aa7208 _dispatch_semaphore_wait_slow + 128 (semaphore.c:132)
    3 UnityFramework 0x00000001017984c4 0x100e58000 + 9700548
    4 UnityFramework 0x0000000101388bd0 0x100e58000 + 5442512
    5 UnityFramework 0x0000000101388b1c 0x100e58000 + 5442332
    6 UnityFramework 0x00000001013e960c 0x100e58000 + 5838348
    7 libsystem_pthread.dylib 0x00000001e962bc9c _pthread_start + 288 (pthread.c:881)
    8 libsystem_pthread.dylib 0x00000001e9630880 thread_start + 8

    Thread 38 name:
    Thread 38:
    0 libsystem_kernel.dylib 0x00000001ccd3e680 semaphore_wait_trap + 8
    1 libdispatch.dylib 0x00000001a0aa6bb8 _dispatch_sema4_wait$VARIANT$armv81 + 24 (lock.c:139)
    2 libdispatch.dylib 0x00000001a0aa7208 _dispatch_semaphore_wait_slow + 128 (semaphore.c:132)
    3 UnityFramework 0x00000001017984c4 0x100e58000 + 9700548
    4 UnityFramework 0x00000001013033d4 0x100e58000 + 4895700
    5 UnityFramework 0x000000010134a88c 0x100e58000 + 5187724
    6 UnityFramework 0x0000000101349dbc 0x100e58000 + 5184956
    7 UnityFramework 0x00000001013e960c 0x100e58000 + 5838348
    8 libsystem_pthread.dylib 0x00000001e962bc9c _pthread_start + 288 (pthread.c:881)
    9 libsystem_pthread.dylib 0x00000001e9630880 thread_start + 8

    Thread 39:
    0 libsystem_kernel.dylib 0x00000001ccd3e698 semaphore_timedwait_trap + 8
    1 libdispatch.dylib 0x00000001a0aa6c34 _dispatch_sema4_timedwait$VARIANT$armv81 + 64 (lock.c:154)
    2 libdispatch.dylib 0x00000001a0aa71d0 _dispatch_semaphore_wait_slow + 72 (semaphore.c:116)
    3 libdispatch.dylib 0x00000001a0abb258 _dispatch_worker_thread + 300 (queue.c:6877)
    4 libsystem_pthread.dylib 0x00000001e962bc9c _pthread_start + 288 (pthread.c:881)
    5 libsystem_pthread.dylib 0x00000001e9630880 thread_start + 8

    Thread 40 name:
    Thread 40:
    0 libsystem_kernel.dylib 0x00000001ccd3e644 mach_msg_trap + 8
    1 libsystem_kernel.dylib 0x00000001ccd3da48 mach_msg + 72 (mach_msg.c:103)
    2 CoreFoundation 0x00000001a0e1d0fc __CFRunLoopServiceMachPort + 376 (CFRunLoop.c:2641)
    3 CoreFoundation 0x00000001a0e17570 __CFRunLoopRun + 1176 (CFRunLoop.c:2974)
    4 CoreFoundation 0x00000001a0e16ba0 CFRunLoopRunSpecific + 572 (CFRunLoop.c:3242)
    5 CFNetwork 0x00000001a16a84b0 +[__CFN_CoreSchedulingSetRunnable _run:] + 552 (CoreSchedulingSet.mm:1374)
    6 Foundation 0x00000001a21934bc __NSThread__start__ + 848 (NSThread.m:724)
    7 libsystem_pthread.dylib 0x00000001e962bc9c _pthread_start + 288 (pthread.c:881)
    8 libsystem_pthread.dylib 0x00000001e9630880 thread_start + 8

    Thread 41:
    0 libsystem_kernel.dylib 0x00000001ccd6161c __psynch_cvwait + 8
    1 libsystem_pthread.dylib 0x00000001e9628db4 _pthread_cond_wait$VARIANT$armv81 + 1180 (pthread_cond.c:636)
    2 UnityFramework 0x0000000101a66128 0x100e58000 + 12640552
    3 UnityFramework 0x0000000101a66324 0x100e58000 + 12641060
    4 UnityFramework 0x0000000101a5506c 0x100e58000 + 12570732
    5 libsystem_pthread.dylib 0x00000001e962bc9c _pthread_start + 288 (pthread.c:881)
    6 libsystem_pthread.dylib 0x00000001e9630880 thread_start + 8

    Thread 42 name:
    Thread 42:
    0 libsystem_kernel.dylib 0x00000001ccd3e680 semaphore_wait_trap + 8
    1 libdispatch.dylib 0x00000001a0aa6bb8 _dispatch_sema4_wait$VARIANT$armv81 + 24 (lock.c:139)
    2 libdispatch.dylib 0x00000001a0aa7208 _dispatch_semaphore_wait_slow + 128 (semaphore.c:132)
    3 UnityFramework 0x00000001017984c4 0x100e58000 + 9700548
    4 UnityFramework 0x00000001011ce704 0x100e58000 + 3630852
    5 UnityFramework 0x00000001013e960c 0x100e58000 + 5838348
    6 libsystem_pthread.dylib 0x00000001e962bc9c _pthread_start + 288 (pthread.c:881)
    7 libsystem_pthread.dylib 0x00000001e9630880 thread_start + 8

    Thread 43:
    0 libsystem_kernel.dylib 0x00000001ccd3e698 semaphore_timedwait_trap + 8
    1 libdispatch.dylib 0x00000001a0aa6c34 _dispatch_sema4_timedwait$VARIANT$armv81 + 64 (lock.c:154)
    2 libdispatch.dylib 0x00000001a0aa71d0 _dispatch_semaphore_wait_slow + 72 (semaphore.c:116)
    3 libdispatch.dylib 0x00000001a0abb258 _dispatch_worker_thread + 300 (queue.c:6877)
    4 libsystem_pthread.dylib 0x00000001e962bc9c _pthread_start + 288 (pthread.c:881)
    5 libsystem_pthread.dylib 0x00000001e9630880 thread_start + 8

    Thread 44:
    0 libsystem_kernel.dylib 0x00000001ccd3e680 semaphore_wait_trap + 8
    1 UnityFramework 0x0000000101ac5d8c 0x100e58000 + 13032844
    2 UnityFramework 0x0000000101ae2aa0 0x100e58000 + 13150880
    3 libsystem_pthread.dylib 0x00000001e962bc9c _pthread_start + 288 (pthread.c:881)
    4 libsystem_pthread.dylib 0x00000001e9630880 thread_start + 8

    Thread 45:
    0 libsystem_kernel.dylib 0x00000001ccd3e698 semaphore_timedwait_trap + 8
    1 libdispatch.dylib 0x00000001a0aa6c34 _dispatch_sema4_timedwait$VARIANT$armv81 + 64 (lock.c:154)
    2 libdispatch.dylib 0x00000001a0aa71d0 _dispatch_semaphore_wait_slow + 72 (semaphore.c:116)
    3 libdispatch.dylib 0x00000001a0abb258 _dispatch_worker_thread + 300 (queue.c:6877)
    4 libsystem_pthread.dylib 0x00000001e962bc9c _pthread_start + 288 (pthread.c:881)
    5 libsystem_pthread.dylib 0x00000001e9630880 thread_start + 8

    Thread 46 name:
    Thread 46:
    0 libsystem_kernel.dylib 0x00000001ccd3e644 mach_msg_trap + 8
    1 libsystem_kernel.dylib 0x00000001ccd3da48 mach_msg + 72 (mach_msg.c:103)
    2 libAudioToolboxUtility.dylib 0x00000001b594d6b0 MSHMIGReceiveAndDispatchMessage + 152 (MachServerHelper.c:542)
    3 AudioToolbox 0x00000001a989993c void* caulk::thread_proxy<std::__1::tuple<caulk::thread::attributes, ClientProcessingTapManager::AddTap()::'lambda'(), std::__1::tuple<> > >(void*) + 68 (AQClient.cpp:2472)
    4 libsystem_pthread.dylib 0x00000001e962bc9c _pthread_start + 288 (pthread.c:881)
    5 libsystem_pthread.dylib 0x00000001e9630880 thread_start + 8

    Thread 0 crashed with ARM Thread State (64-bit):
    x0: 0x0000000154dd0f18 x1: 0x00000002801344f0 x2: 0x0000000000000009 x3: 0x0000000000000008
    x4: 0x000000016f290e10 x5: 0x000000016f290c48 x6: 0x000000016f290dd8 x7: 0x0000000000000000
    x8: 0x0000000000000007 x9: 0x000000000000000b x10: 0x0000000700000000 x11: 0x0000000281d7cfb0
    x12: 0x0000000100000000 x13: 0x0000000000000023 x14: 0x0000000000000000 x15: 0x0000000000000000
    x16: 0x00000001e961e0e0 x17: 0x00000001521b26a8 x18: 0x0000000000000000 x19: 0x000000016f290b58
    x20: 0x0000000000000009 x21: 0x000000016f290bb0 x22: 0x000000016f290c48 x23: 0x0000000154dd0f18
    x24: 0x0000000000000002 x25: 0x0000000000000000 x26: 0x0000000000000014 x27: 0x000000015407c040
    x28: 0x0000000000000001 fp: 0x000000016f290b40 lr: 0x0000000101438108
    sp: 0x000000016f290b20 pc: 0x00000001013c7ecc cpsr: 0x20000000
    esr: 0x56000080 Address size fault

    Binary Images:
    0x100b6c000 - 0x100b73fff knightsmobile arm64 <c08af46dbf6d3d40885e393d137a9a81> /var/containers/Bundle/Application/1A77206B-EE5F-4A9B-B5CA-D3C28109D5BC/knightsmobile.app/knightsmobile
    0x100d68000 - 0x100dd3fff dyld arm64 <b92286197bbb32eeb90d689ac449aa60> /usr/lib/dyld
    0x100e58000 - 0x102d0bfff UnityFramework arm64 <f394ea7a8d6a378fa5a788bcd78ea2ca> /var/containers/Bundle/Application/1A77206B-EE5F-4A9B-B5CA-D3C28109D5BC/knightsmobile.app/Frameworks/UnityFramework.framework/UnityFramework
    0x103bc0000 - 0x103bcbfff libobjc-trampolines.dylib arm64 <80646a348ec63d15a5642731a0a01eaa> /usr/lib/libobjc-trampolines.dylib
    0x1a0a75000 - 0x1a0af3fff libdispatch.dylib arm64 <af27e74cbe4a3364bb27aed9916ce02d> /usr/lib/system/libdispatch.dylib
    0x1a0af4000 - 0x1a0b2afff libdyld.dylib arm64 <0b475c783c123121b7f82b95b83daf44> /usr/lib/system/libdyld.dylib
    0x1a0b2b000 - 0x1a0d82fff libicucore.A.dylib arm64 <92f2f395bfe9387994a8c015489a3af4> /usr/lib/libicucore.A.dylib
    0x1a0d83000 - 0x1a112cfff CoreFoundation arm64 <f3021642e3c033f89911dd303a6056d0> /System/Library/Frameworks/CoreFoundation.framework/CoreFoundation
    0x1a112d000 - 0x1a12c7fff CoreServices arm64 <21cf36fcc45436728228b93d58ff00c8> /System/Library/Frameworks/CoreServices.framework/CoreServices
    0x1a1311000 - 0x1a138afff SystemConfiguration arm64 <25b9e2ed36593ef487cf2e7a3270883f> /System/Library/Frameworks/SystemConfiguration.framework/SystemConfiguration
    0x1a138b000 - 0x1a1475fff CoreTelephony arm64 <2c92b898bf6a397eab4d409588151ca4> /System/Library/Frameworks/CoreTelephony.framework/CoreTelephony
    0x1a1476000 - 0x1a18f7fff CFNetwork arm64 <9d46b4f5cd9e31edba2d28f8bdc5e810> /System/Library/Frameworks/CFNetwork.framework/CFNetwork
    0x1a18f8000 - 0x1a1fbdfff libnetwork.dylib arm64 <bfa95fff721f35b3aff7a1e3aeea068b> /usr/lib/libnetwork.dylib
    0x1a1fbe000 - 0x1a202efff Accounts arm64 <1e2fba4c0dc03f4d89338072bfe04f16> /System/Library/Frameworks/Accounts.framework/Accounts
    0x1a202f000 - 0x1a22c9fff Foundation arm64 <712a564e50583eacaf3a43bbd43d0d7e> /System/Library/Frameworks/Foundation.framework/Foundation
    0x1a22ca000 - 0x1a2630fff ImageIO arm64 <e403ea9e1f51377db1b2f8ab68e0b3b5> /System/Library/Frameworks/ImageIO.framework/ImageIO
    0x1a264a000 - 0x1a2bd9fff CoreGraphics arm64 <57b3d61e4cd130dfb7b476d1ac5c4a16> /System/Library/Frameworks/CoreGraphics.framework/CoreGraphics
    0x1a2bda000 - 0x1a3fa3fff UIKitCore arm64 <cc6e5ac7824835f68b422e25c93dcf0a> /System/Library/PrivateFrameworks/UIKitCore.framework/UIKitCore
    0x1a3fa4000 - 0x1a3fc1fff libAccessibility.dylib arm64 <0c39d941bedf3ffc97a0dd3e2e5f52ae> /usr/lib/libAccessibility.dylib
    0x1a3fc2000 - 0x1a4237fff QuartzCore arm64 <461501dd204f35169f5dbdd0ba19fda1> /System/Library/Frameworks/QuartzCore.framework/QuartzCore
    0x1a4238000 - 0x1a429dfff BackBoardServices arm64 <ede04d70146a375ab026b0de23c64900> /System/Library/PrivateFrameworks/BackBoardServices.framework/BackBoardServices
    0x1a429e000 - 0x1a4325fff TextInput arm64 <e039c6aadcf7351892c13176eae7626e> /System/Library/PrivateFrameworks/TextInput.framework/TextInput
    0x1a4326000 - 0x1a438dfff libusrtcp.dylib arm64 <de34363495cf339c808d3d6a9c0c6fff> /usr/lib/libusrtcp.dylib
    0x1a438e000 - 0x1a472dfff AppleMediaServices arm64 <8bdaee10df1f3b50ac4017ccd82da9f5> /System/Library/PrivateFrameworks/AppleMediaServices.framework/AppleMediaServices
    0x1a4c42000 - 0x1a4c59fff UIKitServices arm64 <cbf3581d49eb30c094cc56467af4e402> /System/Library/PrivateFrameworks/UIKitServices.framework/UIKitServices
    0x1a4fb4000 - 0x1a516dfff CoreText arm64 <6655bf5d06f232b2bf2356e7208c415d> /System/Library/Frameworks/CoreText.framework/CoreText
    0x1a516e000 - 0x1a5187fff ExtensionKit arm64 <68e3b55e8dae34f6bdf03f6e5bddbb28> /System/Library/PrivateFrameworks/ExtensionKit.framework/ExtensionKit
    0x1a519c000 - 0x1a5219fff BaseBoard arm64 <835e9ff531943e978e9aa0d159f2f547> /System/Library/PrivateFrameworks/BaseBoard.framework/BaseBoard
    0x1a521a000 - 0x1a542ffff CoreDuet arm64 <747f915812903af3b819f7b83a49798b> /System/Library/PrivateFrameworks/CoreDuet.framework/CoreDuet
    0x1a5430000 - 0x1a557bfff Contacts arm64 <ccf0dc813dcf33cd9ac9734d165e26d7> /System/Library/Frameworks/Contacts.framework/Contacts
    0x1a557c000 - 0x1a69edfff GeoServices arm64 <2d9af4d7d362343a9293c51aa460338a> /System/Library/PrivateFrameworks/GeoServices.framework/GeoServices
    0x1a69ee000 - 0x1a6a80fff CoreLocation arm64 <45cea69167423034a070baf95767f548> /System/Library/Frameworks/CoreLocation.framework/CoreLocation
    0x1a6a81000 - 0x1a6c1dfff CloudKit arm64 <515356c956e1384ea39b0c01b5d0bee4> /System/Library/Frameworks/CloudKit.framework/CloudKit
    0x1a6c1e000 - 0x1a6f86fff CoreData arm64 <418ea9f61e9b3dd4bb1737c8fc35365a> /System/Library/Frameworks/CoreData.framework/CoreData
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    0x1e9633000 - 0x1e9636fff libsystem_sandbox.dylib arm64 <638b844721573f9a88c922612525e4ca> /usr/lib/system/libsystem_sandbox.dylib
    0x1e9637000 - 0x1e9640fff libunwind.dylib arm64 <07bd6c4f43053e0191dc30c05754da0c> /usr/lib/system/libunwind.dylib
    0x1e9641000 - 0x1e9673fff libxpc.dylib arm64 <9b754030d4b638148840d3dac9c54212> /usr/lib/system/libxpc.dylib
    0x1ea5e3000 - 0x1ea70dfff AGXMetalA11 arm64 <fad0a5939aae38f3bd13a130671b4655> /System/Library/Extensions/AGXMetalA11.bundle/AGXMetalA11
    0x1eb29d000 - 0x1eb2affff SpotlightLinguistics arm64 <8d5151c3bcb131158c230645e5af4066> /System/Library/PrivateFrameworks/SpotlightLinguistics.framework/SpotlightLinguistics

    EOF

    Actually crashes on only one scene (oyunGiris scene (my Launcher screen)) and when after dodging that crash, I can open my internet and playing my game without any crashes.

    Then, there is my oyunGiris scene scripts (All I used):

    // Adds window like behaviour to UI panels, so that they can be moved and closed
    // by the user.
    using UnityEngine;
    using UnityEngine.UI;
    using UnityEngine.EventSystems;

    public enum CloseOption
    {
    DoNothing,
    DeactivateWindow,
    DestroyWindow
    };

    public class UIWindow : MonoBehaviour, IBeginDragHandler, IDragHandler, IEndDragHandler
    {
    // close option
    public CloseOption onClose = CloseOption.DeactivateWindow;

    // cache
    Transform window;

    public bool PMWindow;
    bool pmSet;

    void Awake()
    {
    // cache the parent window
    window = transform.parent;
    }

    public void HandleDrag(PointerEventData d)
    {
    // send message in case the parent needs to know about it
    window.SendMessage("OnWindowDrag", d, SendMessageOptions.DontRequireReceiver);

    // move the parent
    window.Translate(d.delta);
    }

    public void OnBeginDrag(PointerEventData d)
    {
    if (PMWindow && !pmSet)
    {
    transform.parent.parent = transform.parent.parent.parent;
    pmSet = true;
    }
    HandleDrag(d);
    }

    public void OnDrag(PointerEventData d)
    {
    HandleDrag(d);
    }

    public void OnEndDrag(PointerEventData d)
    {
    HandleDrag(d);
    }

    // OnClose is called by the close button via Inspector Callbacks
    public void OnClose()
    {
    // send message in case it's needed
    // note: it's important to not name it the same as THIS function to avoid
    // a deadlock
    window.SendMessage("OnWindowClose", SendMessageOptions.DontRequireReceiver);

    // hide window
    if (onClose == CloseOption.DeactivateWindow)
    window.gameObject.SetActive(false);

    // destroy if needed
    if (onClose == CloseOption.DestroyWindow)
    Destroy(window.gameObject);
    }
    }

    using UnityEngine;
    using System.Collections;
    using UnityEngine.UI;

    public class Butonlar : MonoBehaviour {

    // Use this for initialization
    public void aktif (GameObject obje) {
    obje.SetActive (true);
    }

    public void aktif_deaktif(GameObject obje)
    {
    obje.SetActive(!obje.activeSelf);
    }
    public void deAktif (GameObject obje) {
    obje.SetActive (false);

    }
    public void duzenleAc () {
    ZPlayerPrefs.SetInt ("duzenle",1);


    }
    public void SetStaticIP (InputField input)
    {
    ZPlayerPrefs.SetString("ipForEmu", input.text);
    ZPlayerPrefs.Save();
    }
    public void bolumAc (string bolum)
    {
    Application.LoadLevel(bolum);
    }
    public void OpenURL (string url)
    {
    Application.OpenURL(url);
    }
    public void QuitGame ()
    {
    Application.Quit();
    }

    }






    Most important (I think there is wrong things) Launcher.cs
    using System.Collections;
    using System.Collections.Generic;
    using UnityEngine;
    using UnityWebRequest = UnityEngine.Networking.UnityWebRequest;
    using Mirror;
    using UnityEngine.UI;

    public class Launcher : MonoBehaviour {
    public Text fillText;
    public Image fill;

    public Button giris;

    // Use this for initialization
    void Start () {
    giris.interactable = false;
    fillText.text = "Looking for updates...";
    fill.fillAmount = 0;

    #if UNITY_IOS
    fillText.text = "Please update on left corner button.";
    #else
    Yenile();
    #endif
    }

    public void Yenile ()
    {
    giris.interactable = false;
    fillText.text = "Looking for updates...";
    fill.fillAmount = 0;
    StartCoroutine(Upload());
    }
    IEnumerator Upload()
    {
    WWWForm form = new WWWForm();
    form.AddField("version", Application.version);
    //form.AddField("apiSecret", ZPlayerPrefs.GetString("apiSecret"));
    UnityWebRequest www = UnityWebRequest.Post("https://" + ZPlayerPrefs.GetString("server") + "/version.php", form);
    yield return www.SendWebRequest();

    if (www.downloadHandler.text.Contains("{ok}"))
    {
    fillText.text = "Update Completed";
    fill.fillAmount = 1f;
    giris.interactable = true;
    }
    else
    {
    fillText.text = www.downloadHandler.text;
    }

    }
    }