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Feedback (IOS & Android) Mobile casual game 'Stay Sticky'

Discussion in 'Made With Unity' started by Polodolo, Sep 12, 2019.

  1. Polodolo

    Polodolo

    Joined:
    Apr 28, 2017
    Posts:
    24
    Stay Sticky

    Hey people, I'm proud to present you my mobile game 'Stay Sticky'.
    It's now available for free to pre-order in the Apple Appstore!
    The android version will be released with the official release date (14.09.19)

    Appstore link:

    https://apps.apple.com/us/app/stay-sticky/id1475361063?l=de&ls=1


    Google Playstore:

    https://play.google.com/store/apps/details?id=com.coxgames.staysticky

    Some gameplay footage is on my instagram:

    https://www.instagram.com/coxgames/

    Some information about the game:

    The goal is to stay on the platform as long as possible.
    You control a simple ball, with which you can jump around obstacles.

    Many different, crazy, physics-based objects fall from the sky and push you around.
    Everything is physics-based, which makes it quite funny to play.

    Don't think this is easy though! The challenge here is that you can't predict anything,
    because every situation will be different from the previous ones.

    Easy to play, but very hard to master!

    Main features:

    ♛ Highly 2D physics-based ♛

    ♛ Over 20 unique characters ♛

    ♛ Power-Ups ♛

    ♛ Surprise crates ♛

    ♛ Daily Quests to keep you busy ♛

    ♛ Simple one-finger controls ♛


    ♛ Endless mode ♛

    PRE-ORDER NOW FOR FREE IN THE APPSTORE
    (playable on 14.09.19)
    Android-version releases 14.09.19

    This is already my second mobile game I released but this time I gave everything to present you the best result possible. But I think it's very hard to say that without actual user-experiences. Furthermore I made the whole game plus all the assets by myself which makes it hard to see my game from another perspective.
    That's why I'm very curious and open to any feedback you guys give me! I'm open for constructive criticism and excited for your opinions! Anything helps me, so I would appreciate any feedback a lot :)


    Simulator Screen Shot - iPhone 8 Plus - 2019-09-03 at 17.21.24.png
    Simulator Screen Shot - iPhone 8 Plus - 2019-09-03 at 17.21.26.png Simulator Screen Shot - iPhone 8 Plus - 2019-09-03 at 17.21.49.png IMG_8936.PNG IMG_8931.PNG
     
    Last edited: Sep 19, 2019
  2. Polodolo

    Polodolo

    Joined:
    Apr 28, 2017
    Posts:
    24
    Hey,
    I uploaded a trailer on YouTube:



    I would appreciate feedback a lot!
     
  3. tesan

    tesan

    Joined:
    Oct 1, 2014
    Posts:
    8
    Wow what a promotional vidéo man, what did you use to do it?
    The only feedback I can give you (other than awesome) is on the last screen with all the texts, the Play Now is too dark, your eyes is focused on colored texts
     
  4. Polodolo

    Polodolo

    Joined:
    Apr 28, 2017
    Posts:
    24
    Hey mate, thank you very much! I used adobe After Effects CC. Thank you for your feedback. I believe you are right but it's probably not worth the time just to change that color :D I'll keep it in mind next time.
    Did you also try my game?
     
  5. Polodolo

    Polodolo

    Joined:
    Apr 28, 2017
    Posts:
    24
    Big update

    Main features:

    + Leaderboard on IOS
    + 3 NEW unique character balls
    + NEW Object: Sausage with fork
    + NEW Object: Black Hole
    + NEW Object: Bone
    + NEW Object: Basketball
    + Visual upgrades
    + Less ads
    + Balance changes
    + Mysterious sound for black hole