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[iOS][Android][Free] Quad Math

Discussion in 'Made With Unity' started by ahaykal, Oct 12, 2014.

  1. ahaykal

    ahaykal

    Joined:
    Apr 18, 2010
    Posts:
    117
    Hello everyone,

    I would like to share my recently finished game: QUADMATH with everyone here.

    Game Info:

    Genre: Puzzle

    Price: Free

    Play Store: https://play.google.com/store/apps/details?id=com.runjumpfall.quad
    Apple Store: https://itunes.apple.com/us/app/quad-math/id908076970?ls=1&mt=8

    I am hoping you guys can help provide some feedback on the different parts of the game.

    A big thank you in advance to all who help out :)

    Please let me know you what you think about the following:

    Main Menu UI:

    • Is it too crowded?
    • Are the colors good?
    • Do the buttons respond well?
    • What would you have changed?
    Gameplay UI:

    • Is the button feedback satisfying?
    • What do you think about the general colors and layout?
    • Are the timers well displayed?
    • Would you recommend an alternative to how the UI was designed?
    • How is the overall pace of the game?
    I would like to showcase how the Main Menu UI, Gameplay Screen and Icon evolved:

    Main Menu: http://imgur.com/a/UMClm

    Gameplay: http://imgur.com/a/CLGeo

    ICON Design: http://imgur.com/a/G3unf

    A brief FAQ - About Us

    Can you tell us more about RunJumpFall?

    RunJumpFall is a 2 man indie dev studio who focus on mobile games for both Android and iOS.

    What is QuadMath about?

    The game is a challenging math based game which plays as follows: • Players have 4 equations on the screen and they should solve them in any order as long as the timer does not expire. In QuadMath, the player is introduced to a very easy and intuitive interface. Tap green if the formula is correct and red if wrong.

    Why did you decide to create this game?

    After looking at what the market offered, we didn’t find any math game that presented a unique and rewarding challenge which was based on quick thinking and reflexes. Which is why we decided on QuadMath. No other game throws 4 equations at the player and requires them to solve each in less than a couple of seconds. This factor always keeps the player on the edge as a single incorrect answer can reduce the timer and make the adrenaline flow as they try to compensate for the reduced time. To add to the fun, we are offering monthly rewards for players who solve the most equations and obtain the highest score. In addition, we integrated a progress system which also adds to the replay value. As players solve equations they unlock mathematicians starting from ancient times like Thales and Pythagoras to modern times which include Einstein and many others.

    Can you tell us more about the Monthly Competition?

    We are offering monthly rewards to the players who accumulate the highest number of solved equations and players who attain the highest score. To keep track and learn more about the competitions and stats, please follow our Facebook page: https://www.facebook.com/runjumpfallapps

    We have 2 leaderboards which help the players compare their progress to others. We will also be updating the Facebook page with the players who are currently leading.

    How long did it take you to finish?

    Overall the game took about 1 month to complete. We are a 2 man team and creating games requires dedication in different departments such as programming, graphics and audio. Overall, it was a very pleasing and exciting process and as every developer knows, finishing a game is the hardest part.

    Do you have anything else to add?

    Well seeing that this is our first release, we are happy and proud to have it available for everyone and of course all feedback is welcome and appreciated. If you want to contact us directly, please feel free to email us: hi@runjumpfall.com