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IOS 8.2 support

Discussion in 'iOS and tvOS' started by MarsaPalas, Dec 17, 2014.

  1. MarsaPalas

    MarsaPalas

    Joined:
    Oct 28, 2014
    Posts:
    17
    Could someone tell me when is this support planned?

    By looking at all iOS releases and Unity updates so far I've tried to see average time passed between these two, but I miss some Unity release dates (specifically versions 4.6.1 and 4.5.0).
     
  2. Mantas-Puida

    Mantas-Puida

    Unity Technologies

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    Nov 13, 2008
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    1,864
    What kind of iOS 8.2 support are you looking for?
     
  3. MarsaPalas

    MarsaPalas

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    Oct 28, 2014
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    Support for watchKit. Now when I build for ios and try to add watchKit target using Xcode, I get an error, of course.
     
  4. Streamside7

    Streamside7

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    Nov 8, 2013
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    8.2 Support is also important to me.
     
  5. Mantas-Puida

    Mantas-Puida

    Unity Technologies

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    With the latest 4.6.2p2 patch release we fixed project append when WatchKit extension is used. Otherwise than that we are not aware about other issues.
     
  6. Streamside7

    Streamside7

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    Nov 8, 2013
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    Thanks for your reply, however after upgrading to 4.6.2p2, I have created the simplest Unity app imaginable, have switched to the iOS platform, built the app, have opened the project in Xcode and have added the Watchkit target/extension and I receive the following message in Xcode:

    error: /Users/rpinglet/Desktop/SimpleApp/Simple/build/Unity-iPhone/Build/Products/ProductName WatchKit Extension.appex: No such file or directory

    This should be a very simple thing to do, but it is not. Have you been able to add a Watchkit extension and compile successfully?

    Thanks for your help
     
  7. MrEsquire

    MrEsquire

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    Nov 5, 2013
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    2,712
    Now 8.2 is official and new version of Xcode we should make sure all is working correctly.
     
  8. Shoaib-Aslam

    Shoaib-Aslam

    Joined:
    Oct 27, 2014
    Posts:
    1
    Hi @
    Streamside7

    If you have found the solution of your problem can you please guide me too
     
  9. Chella90

    Chella90

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    Sep 11, 2014
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    8


    And i think using Unity 5 , Xcode 6.2 is the best way to implement them. Using Xcode App groups and creating plugin to communicate between the extension and parent app should work fine.. Hope this helps..
     
  10. paradizIsCool

    paradizIsCool

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    Jul 10, 2014
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    @Streamside7 have you found the solution, we have the same issue
     
  11. Mantas-Puida

    Mantas-Puida

    Unity Technologies

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    Nov 13, 2008
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    With the latest Unity patch releases you should not have such problems.
    Please submit bugreports.
    Thanks!
     
  12. paradizIsCool

    paradizIsCool

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    177
    We're not using last patch release (4.6.5f1) and we cannot use unity 5 right now. However, I can switch to last 4.6.6p2. Does 4.6 support this ?
     
  13. povilas

    povilas

    Unity Technologies

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    Jan 28, 2014
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    Yes. The bug has been fixed in 4.6.6p1.