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ios 14 Crashes and Red Glow on objects

Discussion in 'iOS and tvOS' started by developerarreterra, Sep 18, 2020.

  1. developerarreterra

    developerarreterra

    Joined:
    Oct 8, 2018
    Posts:
    17
    We're getting reports from users that the app that worked yesterday with ios 13 is now crashing after updating to ios 14.
    We're also seeing a Red Glow appear on our 3d objects which wasn't there before. But we don't now if those are related.
    - We use Asset Bundles
    - We use Khronos GLTF importer.
    Both show the red glow, and GLTF sometimes doesn't even load completely.
    Our UI screens have no issues. We suspect it's something to do with the rendering.

    Has anybody else seen this? Are there any solutions we can look into?
     
  2. developerarreterra

    developerarreterra

    Joined:
    Oct 8, 2018
    Posts:
    17
    This is the Red Glow we are talking about, this wasn't there in iOS 13.
     

    Attached Files:

  3. kaarloew

    kaarloew

    Joined:
    Nov 1, 2018
    Posts:
    360
  4. robertas-unity

    robertas-unity

    QA Minion Unity Technologies

    Joined:
    Mar 24, 2015
    Posts:
    29
    Hi, we haven't noticed anything similar during our testing with iOS 14 (talking about the "red glow"), so it would be great if you could make a bug report with a repro project (or at least assets/materials that exhibit this problem) so we could investigate this issue further.

    Same goes for the crashes you mentioned - it would be helpful to get more info on when exactly the crash is happening (is it happening on startup or after certain actions or is it random, etc.) and getting a project that we could use to reproduce locally would help too.

    Post the bugreport IDs here when you report them and we'll take a look.