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iOS 14 and Unity Ads

Discussion in 'Unity Ads & User Acquisition' started by dzamani, Oct 8, 2020.

  1. dzamani

    dzamani

    Joined:
    Feb 25, 2014
    Posts:
    122
    Hi everyone,

    I'm trying to figure out a few things about Unity Ads and iOS 14:
    • Having only Unity Ads (and soon some Unity Analytics), do I need to do something in order to make it iOS 14 compliant?
    • Until yesterday, this repo was available: https://github.com/Unity-Technologies/com.unity.ads.ios-support
      So I have it in my project
      • Do I need to do something more, once it's in the project, or is everything automated?
      • Like should a prevent any call to Unity ads/analytics if the user did not allow that permision?
    Thanks in advance!
    David.
     
  2. kyle-unity

    kyle-unity

    Unity Technologies

    Joined:
    Jan 6, 2020
    Posts:
    336
    Version 3.4.8 and above of the SDK is compliant with iOS 14. Apple have postponed any changes to the advertising flow, so all you need to do for now is be up to date.

    We're working to make sure we're ready for when Apple do implement the IDFA changes. You can read our most recent guidance here:
    https://unityads.unity3d.com/help/resources/ios14-publisher-guide
     
    dzamani likes this.
  3. dzamani

    dzamani

    Joined:
    Feb 25, 2014
    Posts:
    122
    Thanks for the fast answer, I'll remove that package and just keep ads up to date.