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Invisible faces on the mesh

Discussion in 'Editor & General Support' started by Cptopo66, Dec 23, 2019.

  1. Cptopo66

    Cptopo66

    Joined:
    Oct 19, 2018
    Posts:
    4
    Greetings!

    I wanted to experiment a bit on creating environment effects and shaders for my future projects. I started with water which went well. Now i want to make a waterfall but i think i miss something.

    I am following a video that guides to create a waterfall effect, i made the mesh on Blender but when i add the mesh as a material on the rendered section of the particle system only the backside is visible and not the front one where i want the effects to occur. I thought it could be the normals which i flipped them to the front but nothing. What should i do?

    blender waterfall.png waterfall unity.png
     
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