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Inverted Image effects with VR + Single Pass

Discussion in '2019.1 Beta' started by Carpet_Head, Feb 26, 2019.

  1. Carpet_Head

    Carpet_Head

    Joined:
    Nov 27, 2014
    Posts:
    135
    One of our image effects is suddenly inverted in the beta. Any known reasons or changes that could cause it?
     
  2. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    2,043
    There's not enough information here. Could you please submit a bug report? Ideally with a minimal reproduction project in working condition.
     
  3. daves

    daves

    Unity Technologies

    Joined:
    Oct 18, 2018
    Posts:
    16
    Because of the different texture coordinate spaces used between the various graphics APIs and XR compositor layers, occasionally a shader makes an invalid assumption of which way's up, and we flub. Sorry for the issue, but if you can specify which Unity version, your platform, and graphics API, we'll fix it in short order.
     
    Peter77 and LeonhardP like this.
  4. Carpet_Head

    Carpet_Head

    Joined:
    Nov 27, 2014
    Posts:
    135
    Case 1134730
     
    LeonhardP likes this.
  5. Carpet_Head

    Carpet_Head

    Joined:
    Nov 27, 2014
    Posts:
    135
    This issue is still reproducible in 2019.1.0f1, and infact has spread to even more image effects. It looks like your QA couldn't reproduce it, but perhaps because they didn't try with a VR headset - it only happens with one plugged in
     
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