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Inverse Kinematics with Fingers

Discussion in 'Animation' started by Amarde01, May 20, 2020.

  1. Amarde01

    Amarde01

    Joined:
    Nov 1, 2018
    Posts:
    3
    Hello, I am working on a VR project and I want my hands to have inverse kinematics on the fingers so they mold around the object that the player is trying to grab. I think that this is the right place to put this. I could not find any answers to this from google, and everything I tried had little to no effect. Does anyone know of a good way to achieve this or at least lead me in the right path? I kinda want something similar to this:
     
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