Search Unity

Invalid path in RawDataProvider: .hash

Discussion in 'Addressables' started by MNNoxMortem, Jan 31, 2019.

  1. MNNoxMortem

    MNNoxMortem

    Joined:
    Sep 11, 2016
    Posts:
    723
    Code (CSharp):
    1. Exception: Invalid path in RawDataProvider: 'C:/Users/<user>/AppData/LocalLow/<company>/<product>/com.unity.addressables/catalog_2019.01.31.12.32.52.hash'.
    Hi, not exactly sure about the implementation but isn't the json the catalog and shouldn't it try to tread the path from the .json instead of the .hash file or does that actually mean it read the .json but the .hash did not match?
     
  2. MaskedMouse

    MaskedMouse

    Joined:
    Jul 8, 2014
    Posts:
    1,092
    I am getting this as well. It is trying to load the local built catalog / bundles (which should be in the streaming assets?) but it isn't taking the streaming assets path for this but rather the persistentDataPath?

    Hopefully this'll get fixed in the next release
     
  3. LaerdalHH

    LaerdalHH

    Joined:
    Nov 14, 2017
    Posts:
    7
    Seems to work even though there is an exception the first time