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Introduction animation before gameplay begins

Discussion in 'Scripting' started by Danz0r77, May 1, 2013.

  1. Danz0r77

    Danz0r77

    Joined:
    Mar 19, 2013
    Posts:
    20
    Hi

    I want to load my level and have a short introduction sequence (camera moving across the level kind of thing) and when the camera reaches the correct position the gameplay begins, without having to load the next level. What's the best way of achieving this?

    Thanks
     
  2. shaderbytes

    shaderbytes

    Joined:
    Nov 11, 2010
    Posts:
    900
    Depends how you animate the camera and also on what ever else you want to happen in this intro. If you use unity animation timeline you can create some animation events and react as needed at any keyframe or if you use a tween engine you can use callbacks , they all have them.
     
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