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Interval based blink with Animation Controller alongside Timeline?

Discussion in 'Timeline' started by sacb0y, Jun 16, 2019.

  1. sacb0y

    sacb0y

    Joined:
    May 9, 2016
    Posts:
    874
    I can't seem to get sub animations like a blink to play alongside and override an animator animation.

    I guess i could apply an avatar mask, but then i lose any facial animations i added specifically for that animation.

    What can i do about this if i want my usual animation in a timeline, but also random blinks during it or other animations?
     
  2. DavidGeoffroy

    DavidGeoffroy

    Unity Technologies

    Joined:
    Sep 9, 2014
    Posts:
    542
    Can you give us a bit more detail?

    Where is your base animation playing, and where is your override animation playing?
     
  3. sacb0y

    sacb0y

    Joined:
    May 9, 2016
    Posts:
    874
    I have a main animation in Timeline playing that has facial expressions and occasionally had looping animations.

    I also have a blink animation in the Animator that plays by trigger between a random range. But the blink does not work while the timeline based animation is playing.