Hello, I was looking into this asset earlier this year for a project we're working on. I had to shelve the task for the time being, but now I'm back looking into it. I downloaded the latest version (1.3.0), and I am getting a shader compiler error: Shader error in 'Hidden/InTerra/InTerra-Base': invalid subscript 'fogCoord' at Assets/InTerra/Data/Shader/InTerra_Mixing.cginc(554) (on d3d11) The compile error impacts the basemap rendering (seen here). I am using Unity 2020.3.19f1 and the built-in pipeline. To get around the error, I moved the definition of UNITY_FOG_COORDS outside the #ifndef TERRAIN_BASE_PASS (InTerra_InputsAndFunctions.cginc : line 26). That "fixes" the compiler error, but I don't know if it's actually working properly, or just suppressed the compile error. FYI: The InTerra demo scene doesn't have the problem b/c that scene doesn't have Fog enabled...enabling Fog makes the issue appear there as well. Thanks!