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Internal: JobTempAlloc ~ WairningMessage is output when playing TimeLine which bind AudioSource

Discussion in 'Timeline' started by tigerwoodsisao, Jun 22, 2018.

  1. tigerwoodsisao

    tigerwoodsisao

    Joined:
    Mar 8, 2015
    Posts:
    16
    Unity version 2018.1.6f1
    Windows 10

    Hi.

    I Use TimeLine Audio Track which bind Audiosource.
    When Playing TimeLine the following Warning message output in UnityEditor.

    Is This Bug?

    Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
     

    Attached Files:

  2. luispedrofonseca

    luispedrofonseca

    Joined:
    Aug 29, 2012
    Posts:
    832
    I'm getting the exact same error under the same circumstances and it's a bit annoying.
     
  3. seant_unity

    seant_unity

    Unity Technologies

    Joined:
    Aug 25, 2015
    Posts:
    1,190
    That looks like a bug. If you have filed a bug report, which do you have a case #?
     
  4. tigerwoodsisao

    tigerwoodsisao

    Joined:
    Mar 8, 2015
    Posts:
    16
    Hi seant_unity.
    I report bug at bug report.
    Case 1052642
     
  5. seant_unity

    seant_unity

    Unity Technologies

    Joined:
    Aug 25, 2015
    Posts:
    1,190
    Great, thanks. We'll look at it asap.
     
  6. tigerwoodsisao

    tigerwoodsisao

    Joined:
    Mar 8, 2015
    Posts:
    16
    I confirmed the bug has fixed with unity2018.2.0f2!
     
    luispedrofonseca likes this.
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