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Bug Internal build system error. Backend exited with code after upgrade to 2021.1.4f1 (stable)

Discussion in 'Editor & General Support' started by msh91, Apr 24, 2021.

  1. msh91

    msh91

    Joined:
    Apr 22, 2017
    Posts:
    35
    My current project version is 2020.3.5f1, and when I try to upgrade to 2021.1.4f1 (which isn't an alpha or preview version or w/e), I'm getting an internal build system error.

    Full error log:
    Sorry for not formatting, it seems code block on this forum is bugged and when I put bellow log in it, it shows nothing.

    Internal build system error. Backend exited with code -1073741819.
    [ 0s] Delete 218 artifact files that are no longer in use. (like Library\Bee\artifacts\mvdfrm\UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll_7B3442CDE0AFCFB2.mvfrm)
    [ 0/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEditor.QuickSearchModule.dll_7011386472974306020.movedfrom
    [ 1/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEditor.SceneTemplateModule.dll_14490810357445823973.movedfrom
    [ 2/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEditor.GraphViewModule.dll_11242485285375053570.movedfrom
    [ 3/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEditor.dll_13023493519774454993.movedfrom
    [ 4/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEditor.Graphs.dll_804517723817288630.movedfrom
    [ 5/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEditor.DeviceSimulatorModule.dll_5192806318143587197.movedfrom
    [ 6/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEditor.PackageManagerUIModule.dll_2247061071181139424.movedfrom
    [ 7/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEditor.CoreModule.dll_2211759015155375492.movedfrom
    [ 8/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEditor.UIBuilderModule.dll_17333794119089031222.movedfrom
    [ 9/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEditor.UIElementsModule.dll_6690176405711021632.movedfrom
    [ 10/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEditor.UnityConnectModule.dll_13187618719679516218.movedfrom
    [ 11/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEditor.UIServiceModule.dll_2990411372384606288.movedfrom
    [ 12/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.AccessibilityModule.dll_18140251726791456130.movedfrom
    [ 13/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.AIModule.dll_4398814277612462936.movedfrom
    [ 14/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEditor.UIElementsSamplesModule.dll_10807601425632026413.movedfrom
    [ 15/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.AndroidJNIModule.dll_15789955446975649046.movedfrom
    [ 16/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.ARModule.dll_17761773940211925537.movedfrom
    [ 17/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.AnimationModule.dll_7677178270285226920.movedfrom
    [ 18/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.AssetBundleModule.dll_11904884955408465878.movedfrom
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    [ 25/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.DSPGraphModule.dll_7294152862093958061.movedfrom
    [ 26/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.GIModule.dll_15368537392775482226.movedfrom
    [ 27/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.GameCenterModule.dll_391385374921541127.movedfrom
    [ 28/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.HotReloadModule.dll_16993083031862771498.movedfrom
    [ 29/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.GridModule.dll_2252835948162490022.movedfrom
    [ 30/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.ImageConversionModule.dll_13379998742774155509.movedfrom
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    [ 32/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.InputLegacyModule.dll_3925943608803669447.movedfrom
    [ 33/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.InputModule.dll_132537779428474686.movedfrom
    [ 34/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.JSONSerializeModule.dll_6617661495965488652.movedfrom
    [ 35/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.LocalizationModule.dll_8425413305846060025.movedfrom
    [ 36/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.ParticleSystemModule.dll_4883677227907214133.movedfrom
    [ 37/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.PerformanceReportingModule.dll_1791068741274831982.movedfrom
    [ 38/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.PhysicsModule.dll_369483886487501995.movedfrom
    [ 39/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.Physics2DModule.dll_13200262605097130813.movedfrom
    [ 40/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.ProfilerModule.dll_10533604170202288537.movedfrom
    [ 41/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll_720036094384752134.movedfrom
    [ 42/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.ScreenCaptureModule.dll_8484312853618737774.movedfrom
    [ 43/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.SharedInternalsModule.dll_4449711243223630917.movedfrom
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    [ 46/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.StreamingModule.dll_2242720349143341798.movedfrom
    [ 47/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.SubstanceModule.dll_18143545563533908212.movedfrom
    [ 48/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.SubsystemsModule.dll_6433484283636269972.movedfrom
    [ 49/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.TerrainPhysicsModule.dll_4918202799681299906.movedfrom
    [ 50/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.TerrainModule.dll_2262820295806010777.movedfrom
    [ 51/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.TextCoreModule.dll_17916299956850784924.movedfrom
    [ 52/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.TextRenderingModule.dll_11456532523055661667.movedfrom
    [ 53/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.TLSModule.dll_9826543829678303935.movedfrom
    [ 54/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.TilemapModule.dll_13718965652076406434.movedfrom
    [ 55/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.UIElementsModule.dll_6739273207701766027.movedfrom
    [ 56/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.UIElementsNativeModule.dll_7613580056116641282.movedfrom
    [ 57/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.UIModule.dll_4071069847403424004.movedfrom
    [ 58/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.UmbraModule.dll_1600399443710297613.movedfrom
    [ 59/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.UnityCurlModule.dll_11360174099273274773.movedfrom
    [ 60/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.UnityConnectModule.dll_11845409755614023397.movedfrom
    [ 60/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.UNETModule.dll_15310227000714526248.movedfrom
    [ 62/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.UnityAnalyticsModule.dll_7162341175858969905.movedfrom
    [ 63/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.UnityTestProtocolModule.dll_5890433634993222787.movedfrom
    [ 64/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.UnityWebRequestAssetBundleModule.dll_6206481339206556866.movedfrom
    [ 65/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.UnityWebRequestAudioModule.dll_10436946341122332422.movedfrom
    [ 66/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.UnityWebRequestModule.dll_14649740789625561972.movedfrom
    [ 67/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.UnityWebRequestTextureModule.dll_17322286374806956443.movedfrom
    [ 68/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.UnityWebRequestWWWModule.dll_7555038554608475863.movedfrom
    [ 69/254 0s] MovedFromExtractor Library/Bee/artifacts/movedfrom/UnityEngine.VehiclesModule.dll_15540692475173362215.movedfrom
    [ 70/255 0s] WriteText Library/Bee/artifacts/1300b0aE.dag/UnityEngine.TestRunner.dll.movedfrom.rsp
    [ 71/256 0s] WriteText Library/Bee/artifacts/1300b0aE.dag/UnityEngine.UI.dll.movedfrom.rsp
     
  2. dyamanoha_

    dyamanoha_

    Joined:
    Mar 17, 2013
    Posts:
    43
    Same problem. Tried installing 2021.2.0a15 and my project won't open now. I've tried multiple versions of unity and they all print this error to the console and I can't run the project. I'm blocked by this but will try to completely reinstall unity tomorrow.
     
  3. ThatsNotM3

    ThatsNotM3

    Joined:
    Dec 3, 2020
    Posts:
    1
    I had the same problem. I fixed this by completely removing the "Bee" folder located in your project: Project\Library\Bee
     
  4. dyamanoha_

    dyamanoha_

    Joined:
    Mar 17, 2013
    Posts:
    43
    Yeah, I never got around to updating this thread but I did the exact same thing
     
    khatristudio798 likes this.
  5. radiantboy

    radiantboy

    Joined:
    Nov 21, 2012
    Posts:
    1,529
    Didnt work for me, any ideas?
     
  6. unitytachpro

    unitytachpro

    Joined:
    Jun 19, 2021
    Posts:
    5
    pls also i need fix fast
     
    radiantboy likes this.
  7. o-san

    o-san

    Joined:
    Jun 23, 2018
    Posts:
    32
    Got the same problem in 2021.2.0f1

    Internal build system error. Backend exited with code ...
     
    Last edited: Nov 2, 2021
  8. radiantboy

    radiantboy

    Joined:
    Nov 21, 2012
    Posts:
    1,529
    One tip, if you have a strange username like a chinese character, build it on a normal username.
     
    daiyukun2013 likes this.
  9. dyamanoha_

    dyamanoha_

    Joined:
    Mar 17, 2013
    Posts:
    43
    Most of the time when I run into a strange compilation issue like this, deleting the entire Library folder and reloading the project clears things up.
     
    Benfont likes this.
  10. amateurd

    amateurd

    Joined:
    Nov 1, 2016
    Posts:
    61
    Ah, so now as well as killing the Unity Editor process on closing a Unity project (due to the longstanding Application.shutdown.cleanupMono bug), I now need to delete the Library folder as well. Cool, thanks.

    Unfortunately deleteing the Library folder didn't fix it for me. Any ideas what to do?
     
    Last edited: Nov 16, 2021
  11. GunDamTiger

    GunDamTiger

    Joined:
    Nov 25, 2021
    Posts:
    1
    Same probem here ;-;
     
    amateurd likes this.
  12. amateurd

    amateurd

    Joined:
    Nov 1, 2016
    Posts:
    61
    Reverting to 2021.1.2 seems to have made it a bit more stable. I still have to close Unity by killing the process in Task Mnaager, but at least I can work.
     
  13. TicoAnd

    TicoAnd

    Joined:
    Nov 15, 2020
    Posts:
    1
    Same problem, please, fix it!
     
  14. hamzall

    hamzall

    Joined:
    Dec 25, 2020
    Posts:
    1
    Same problem
     
  15. MoonbladeStudios

    MoonbladeStudios

    Joined:
    Oct 14, 2013
    Posts:
    36
    Same: 2021.2.6f1
     
  16. ThiccPenguin69

    ThiccPenguin69

    Joined:
    Jan 9, 2022
    Posts:
    1
    Same here 2021.1.3f1
     
  17. Joker_GG

    Joker_GG

    Joined:
    Nov 18, 2019
    Posts:
    2
    Same 2021.2.8f1
     
  18. Nest_g

    Nest_g

    Joined:
    Jun 18, 2019
    Posts:
    33
    Same problem 2021.2.14f1
     
  19. AlanYimingLu

    AlanYimingLu

    Joined:
    Mar 8, 2022
    Posts:
    2
    Same, 2021.1.15f1.
     
  20. AlanYimingLu

    AlanYimingLu

    Joined:
    Mar 8, 2022
    Posts:
    2
    Same, 2021.1.15f1
     
  21. radiantboy

    radiantboy

    Joined:
    Nov 21, 2012
    Posts:
    1,529
    did you guys make sure your whole path has no weird characters (or spaces, symbols), including your username on windows etc. I started new windows acount made sure no weird characters and it works. In fact this seemed to solve many of unitys issues, before that Id not been able to make a build for years. I felt sort of shocked how well it worked after that.

    Suprised its like this considering many users around the world will have non english letters in their paths, must be a lot of suffering going on :)
     
    P3ndragonLLC likes this.
  22. xysverma

    xysverma

    Joined:
    May 8, 2013
    Posts:
    10
    Unity 2021.3.0f LTS . Same issue.
     
  23. drew081886

    drew081886

    Joined:
    Mar 1, 2022
    Posts:
    1
    Same problem. 2021.2.5f1
     
  24. alex-playvalve

    alex-playvalve

    Joined:
    Oct 15, 2021
    Posts:
    1
    Unity 2021.3.0f LTS . Same issue.
     
  25. KostasNordcurrent

    KostasNordcurrent

    Joined:
    Sep 14, 2021
    Posts:
    1
    Unity 2021.3.0f LTS. Same issue. Is it related to firebase?
     
    GiovanniHDZ likes this.
  26. GCodeMinecraft

    GCodeMinecraft

    Joined:
    Apr 28, 2022
    Posts:
    1
    Install The .NET 6.0 SDK And Restart Your Unity
     
  27. Lucas-Meijer

    Lucas-Meijer

    Unity Technologies

    Joined:
    Nov 26, 2012
    Posts:
    175
    Hey,

    We'd love to figure out what is going on here. Any of the following info would be a great help:
    - when you did delete Library/Bee, did everything start working properly after that, or did the problem persist
    - I'd love to take a look at a full Editor.log from when this problem hits
    - If someone is actively hitting this problem and can reproduce and is willing to do a screenshare session with me, please send a DM.

    Thanks, Lucas
     
    KevinCodes4Food and blockerpal like this.
  28. BenVissotzky

    BenVissotzky

    Joined:
    Jun 17, 2019
    Posts:
    1
    Same issue, but it is not something we can reproduce. The failure is intermittent. Usually the next build on build machine succeeds.

    Code (CSharp):
    1. 17:05:22  Starting: C:\Program Files\Unity\Hub\Editor\2021.1.16f1\Editor\Data\bee_backend.exe --dagfile="Library/Bee/1900b0aPDevDbg.dag" --profile="Library/Bee/profiler.json" --continue-on-failure --stdin-canary ScriptAssemblies
    2. 17:05:22  WorkingDir: D:/Jenkins/workspace/osmos_Project_Build_project_main/CosmosUnity
    3. 17:05:22  ExitCode: 2 Duration: 0s185ms
    4. 17:05:22  STDOUT:
    5. 17:05:22  [364/597  0s] CopyTool Library/PlayerScriptAssemblies/EnhancedScroller.pdb
    6. 17:05:22  [365/597  0s] CopyTool Library/PlayerScriptAssemblies/Fusion.Addressables.pdb
    7. 17:05:22  [366/597  0s] CopyTool Library/PlayerScriptAssemblies/MEC.pdb
    8. 17:05:22  [367/597  0s] CopyTool Library/PlayerScriptAssemblies/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.pdb
    9. 17:05:22  [369/597  0s] CopyTool Library/PlayerScriptAssemblies/Unity.TextMeshPro.pdb
    10. 17:05:22  [372/597  0s] CopyTool Library/PlayerScriptAssemblies/sc.vegetationspawner.runtime.pdb
    11. 17:05:22  [378/597  0s] CopyTool Library/PlayerScriptAssemblies/RootMotion.Shared.pdb
    12. 17:05:22  [379/597  0s] CopyTool Library/PlayerScriptAssemblies/Dreamteck.Splines.pdb
    13. 17:05:22  [380/597  0s] CopyTool Library/PlayerScriptAssemblies/Unity.Formats.Fbx.Runtime.pdb
    14. 17:05:22  STDERR:
    15. 17:05:22  tundra: error: failed to create temporary file: C:\Users\cosmosbuild.CompanyNameWasHere\AppData\Local\Temp\tundra.10572.9
    16. 17:05:22  errno: 2 (No such file or directory) GetLastError: 5 (0x00000005): Access is denied.
     
    Last edited: Apr 29, 2022
  29. ChildishDev

    ChildishDev

    Joined:
    Apr 30, 2022
    Posts:
    1
    2021.3.1f1still have it
     
  30. Operaismo

    Operaismo

    Joined:
    Apr 10, 2022
    Posts:
    1
    2021.3.2f1 causes the same issue.
     
  31. NathanPM

    NathanPM

    Joined:
    May 9, 2022
    Posts:
    2
    Unity 2021.3.1f LTS same issue
     
  32. Perfido

    Perfido

    Joined:
    Mar 24, 2014
    Posts:
    2
    Unity 2021.3.3f1 LTS same issue

    This reoccurring bug makes working with Unity impossible for me.
     
  33. TUOBSTUDIOS

    TUOBSTUDIOS

    Joined:
    May 4, 2019
    Posts:
    16
    2021.3.2f1 LTS and Alpha 2022.2.0a13 same issue
     
  34. kmedved

    kmedved

    Joined:
    Aug 18, 2016
    Posts:
    163
    Unity 2021.3.3f1 LTS same issue
     
  35. arkano22

    arkano22

    Joined:
    Sep 20, 2012
    Posts:
    1,255
    Just to add to the list, Unity 2021.3.0f1 same issue.
     
  36. RafaelGomes00

    RafaelGomes00

    Joined:
    Aug 13, 2020
    Posts:
    50
    2021.3.1f1 LTS
    My co-worker had the same problem, and after updating firebase to version 9.0.0 it worked for him, but broke for me...

    I got 2 different erros:

    Internal build system error. Backend exited with code 2.
    tundra: error: Unexpected stdin

    Backend produced unparsable log entry
    {"msg":"enqueueNode","enqueuedNodeAnnotation":"MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.UnityConnectModule.dll_FFB3750DB57770ED.mvfrm","enqueuedNodeIndex":20,"enqueueingNodeAnnotation":"ScriptAssemblies","enqueueingNodeIndex":5}{
     
  37. iyadahmed430

    iyadahmed430

    Joined:
    Jun 6, 2022
    Posts:
    1
    any updates on this??
     
  38. TUOBSTUDIOS

    TUOBSTUDIOS

    Joined:
    May 4, 2019
    Posts:
    16
    Nope, I have had this problem for almost a month now and I am unable to develop. I don't even remember what I was working on in my project last :/
     
  39. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    9,892
  40. TUOBSTUDIOS

    TUOBSTUDIOS

    Joined:
    May 4, 2019
    Posts:
    16
  41. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    9,892
    Sorry about that, I'll ping him.
     
  42. lokiran1234567890

    lokiran1234567890

    Joined:
    Jun 12, 2022
    Posts:
    1
    is unity still usable? if i cant fix this issue
     
  43. blockerpal

    blockerpal

    Joined:
    Jun 12, 2022
    Posts:
    3
    Hi I updated to 2022.1.4f1 and I got these errors. I also get this with the 2021.3.41f version. Does anyone know how to fix this? I'm aware that unity has already seen this issue and are getting to work on it, hope there is a solution soon!

    I have completely reinstalled Unity twice. The same error for both versions 2021.3.4f1 and 2022.1.4f1 still persist.

    (Error1.png is Version 2022.1.4f1)

    I also saw that some tried deleting the Library/Bee thingy. The Library/Bee pops up a lot in my output log I will try deleting it to see if that resolves the issue. I'm also seeing the word "Tundra" popping up in the error output, not sure if it is related to RafaelGomes00's error. I'm assuming it is.
     

    Attached Files:

    Last edited: Jun 13, 2022
  44. MichelSoma

    MichelSoma

    Joined:
    Jun 13, 2022
    Posts:
    4
    For me, this error occurs whenever I try to use the IL2CPP backend. When using Mono, the builds work fine. When I switch to il2cpp or when I switch to a webGL build which seems to always use il2cpp these errors pop up at what seems to be the end of the build process - which makes troubleshooting really troublesome because I have to wait 5 minutes after clicking on build for it to tell me "Oh btw, it doesnt work."

    Using Unity 2021.3.4f1.

    Deleting the Library/Bee folder did not fix the issue.
    Deleting the whole library folder did not fix the issue.
     

    Attached Files:

    arkano22 and blockerpal like this.
  45. blockerpal

    blockerpal

    Joined:
    Jun 12, 2022
    Posts:
    3
    [UPDATE] : I managed to solve the issue ONLY AFTER DOWNGRADING TO 2020.3.35f1, to which I got NO MORE console errors. The 2020 Unity Editor version works really similar to the 2022 Unity Editor version. I'm not a 100% sure what the differences are but I don't seem to see any coding disadvantages in the 2020 unity editor version, it works perfectly fine.

    I have downloaded both Visual Studios 2022 and 2019 in my computer. I am able to code C# completely fine in the 2020 Unity Editor.

    Lokiran, I tried to code a simple game in 2d but the 2022.1.4f1 but there was a package error, then I couldn't progress any further. So for now I guess we can temporarily switch to the 2020.3.35f1 version until I manage to find another solution / Unity manages to solve this issue.

    2022CreatingProject.jpg

    2022ErrorPrompt.jpg

    2022SafeModePrompt.jpg

    2022ConsoleError1.jpg

    2022ConsoleError2.jpg

    In the 2020 Editor Version, I DO NOT bump into any of the issues seen in the images above.
     
    Last edited: Jun 13, 2022
  46. Lucas-Meijer

    Lucas-Meijer

    Unity Technologies

    Joined:
    Nov 26, 2012
    Posts:
    175
    hey @blockerpal any chance we could screenshare so I can help figure out what the problem is with that internal buildsystem error?
     
  47. blockerpal

    blockerpal

    Joined:
    Jun 12, 2022
    Posts:
    3
    Hi @Lucas-Meijer, I've just dm-ed you, we can chat further from there :)
     
  48. Naaags

    Naaags

    Joined:
    Mar 24, 2021
    Posts:
    2
    Hello @Lucas-Meijer,
    I am facing similar issue. This issue started coming after I upgraded my unity version from 2019 to 2021lts - 2021.3.3f1. If any help on how to resolve it, that would be great man.
     
  49. CrabSchell

    CrabSchell

    Joined:
    May 27, 2014
    Posts:
    8
    @Lucas-Meijer

    We found that this issue was being caused by pending Windows Security Updates. It appears that the Command Prompt may become locked down until the security update is applied and machine has been rebooted. So far we have had 5 people run into this issue today. Each time the problem was resolved after installing the security update and the machine was rebooted. Note that all of our machines are running Windows 10 currently.

    This is not the first time we have ran into this issue. We have wasted a lot of time troubleshooting it (Reinstalling Unity, deleting the Bee & Library directory, fresh pull downs from SCM, etc). Looking back through our emails and chat logs, we also hit this issue right after several Tuesday Windows Security Updates.

    This is the error we saw today until the security update was applied:

    Internal build system error. Backend exited with code 2.
    STDOUT:
    [ 0/1333 0s] WriteText Library/Bee/artifacts/1900b0aE.dag/UnityEngine.TestRunner.rsp
    [ 1/1333 0s] WriteText Library/Bee/artifacts/1900b0aE.dag/UnityEngine.UI.rsp
    [ 2/1333 0s] WriteText Library/Bee/artifacts/1900b0aE.dag/UnityEditor.TestRunner.rsp
    [ 3/1333 0s] WriteText Library/Bee/artifacts/1900b0aE.dag/UnityEditor.UI.rsp
    [ 4/1333 0s] WriteText Library/Bee/artifacts/1900b0aE.dag/Unity.Fusion.CodeGen.rsp
    STDERR:
    tundra: error: Couldn't launch process with command line:
    cmd.exe /c ""C:\Program Files\Unity\Hub\Editor\2021.2.12f1\Editor\Data\Tools\netcorerun\netcorerun.exe" "C:/Program Files/Unity/Hub/Editor/2021.2.12f1/Editor/Data/Tools/ScriptUpdater/ApiUpdater.MovedFromExtractor.exe" "Library\Bee\artifacts\mvdfrm\UnityEditor.DiagnosticsModule.dll_5333AF1DBA00ACEF.mvfrm" "C:\Program Files\Unity\Hub\Editor\2021.2.12f1\Editor\Data\Managed\UnityEngine\UnityEditor.DiagnosticsModule.dll""
    errno: 0 (No error) GetLastError: 5 (0x00000005): Access is denied.
     
    Last edited: Jun 15, 2022
    radiantboy likes this.
  50. Lucas-Meijer

    Lucas-Meijer

    Unity Technologies

    Joined:
    Nov 26, 2012
    Posts:
    175
    @Naaags could you share your editor log of a failed build that shows this problem for you?
    @michalnejman98 could you share your editor log of a failed build that shows this problem for you?
    @CrabSchell Wow!! that is an amazing find I was not aware of! We are in the process of moving away of invoking most of these things through cmd /c. I'll discuss with the rest of the team what to do, but linking this to windows updates explains a lot.