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Interesting compute rendering techniques

Discussion in 'General Discussion' started by hippocoder, Oct 9, 2018.

  1. hippocoder

    hippocoder

    Digital Ape

    Joined:
    Apr 11, 2010
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    29,723


    Any good for terrains? Seems like Unity dodged this approach. Would have been nice for HDRP.
     
    Ryiah, ippdev and angrypenguin like this.
  2. imaginaryhuman

    imaginaryhuman

    Joined:
    Mar 21, 2010
    Posts:
    5,834
    Would be nice to just supply spline data to the gpu and let it triangulate the whole thing in realtime.