I am experiencing some issues when I am trying to launch an object tracking feature of ARkit.The integration of the AR XCode project with my native XCode project was successful. My Unity project has two features of AR (Object tracking and plane detection) Plane detection is working fine but object tracking is not working. During debugging in xcode, I did not get any error. It is working fine up to the session tracking the state of AR session. Unity 2019.3.0b6 AR Foundation 3.0.0 preview 3 AR Subsystem 3.0.0 preview 3 ARkit XR Plugin 3.0.0 preview 3 XCODE 11.1 (Target iOS 12.0) I also tested my application on both the iOS devices (12 and 13) but still facing the same issue. Update: Issue resolved by putting object scanned data (.arobject file) in native app XCODE project.