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Integrating Git-LFS with Unity - Assets? Solutions?

Discussion in 'Editor & General Support' started by a436t4ataf, Nov 26, 2019.

  1. a436t4ataf

    a436t4ataf

    Joined:
    May 19, 2013
    Posts:
    1,933
    Some of our Unity projects are big enough now (working on visually intense scenes, with 10's of gigabytes of image and model data) that we're moving them all over to git-LFS. Looking around, it seems Unity still has no support for LFS (the nearest I could find was a blog post saying that their proprietary cloud-build system uses it).

    Has anyone already made an integration for this? Is it something I can buy off the asset store? Or is it already embedded in Unity somewhere and I just can't find it?

    If not ... if I spend a few weeks building and testing a full integration (I have multiple projects to manage here, I need something that's idiot-proof and that I can deploy across all of them!), would anyone else be interested in it as an asset-store asset? OR do you find LFS so easy to setup you wouldn't care?

    (I've done LFS a few times in the past and found it quite tricky to setup correctly - lots of small details to get right)