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Integrate Remote Desktop Service into Hololens Application

Discussion in 'VR' started by JVLVince, Dec 13, 2018.

  1. JVLVince

    JVLVince

    Joined:
    Jul 20, 2016
    Posts:
    29
    Hi everyone.
    Just a noob question, currently, I've started working with Hololens, and we're planning to integrate the Remote Desktop feature into our Hololens application. I work around google and it seems no one done this before. I don't know where to start with. Please teach me some keywords or "something" to start with. (Now I'm taking a look on RDP and RDS)

    Thanks and Best Regards,
    Vince
     
  2. JasonCostanza

    JasonCostanza

    Unity Technologies

    Joined:
    May 23, 2017
    Posts:
    404
    Correct me if I'm wrong, but it sounds like you want to run the application on a local machine and then remote to the Hololens. Is that correct? Also note the Editor can remote to the device as well giving you some flexibility and increase your iteration time while developing. This allows you to skip the building step each time you want to test your changes. This is located in the Holographic Emulation tab inside the editor.

    I believe what you're going for is something like UWP remoting which you can read some about here:
    https://blogs.unity3d.com/2018/05/30/create-enhanced-3d-visuals-with-holographic-emulation-in-uwp/

    Our engineers have published some example code information here:
    https://docs.unity3d.com/2018.2/Documentation/ScriptReference/XR.WSA.HolographicRemoting.html

    I would start by reading up on those two page above and maybe that will give you a starting block on where to go next. We're always open for questions on specifics if you hit a snag.