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instruments stack trace unity frame work

Discussion in 'iOS and tvOS' started by dowon951, Jun 22, 2021.

  1. dowon951

    dowon951

    Joined:
    Jun 24, 2019
    Posts:
    12
    xcode.png

    I am looking for unknown memory
    Because my game memory is 1.1gb in Unity Profiler, but about 1.8gb in the actual build.

    As a result of profiling in both android and ios

    here was a little difference

    maybe called a android : unknown memory
    ios: anonymous VM

    I thought to use instruments that can see the memory stack trace, and I tried profiling, but only the address value was found in the unity-related part, and I couldn't find the C# script name or method name.

    How can I check?

    ps. my build setting
    [strip symbols during copy : no]
    [debug information format : dwarf with dsym file]