[ Instant Mask ] Instant Mask is smooth mask! It is mask an image on MeshRenderer and SpriteRenderer, UnityGUI, Particle. Mask Image(s) cut or made hole shape of other one image. It can express a smoothly semi-transparent mask such as anti-aliase and gradation! Features : Smooth Mask with Alpha or Grayscale texture Can each adjustable such as Position, Rotation, Size, degree of Masking etc. Up to three mask images apply to one base image in same time Dynamically create a masking image, or can also export masked image file Not increase the excess load, Batches and SetPass(DrawCalls) always in 1 at one object Easy setup and easy use Written in C# and comes as full source code for you If you like Instant Mask, can buy from the Asset Store page >> If you have questions or want to say an opinion, you can reply to this thread!* Of course you may ask a question and assess before you buy! For more information after got, please visit the explanation page. ご購入後の日本語での詳しい解説ページはこちら * 書き込みは日本語で書いてくださっても大丈夫です。 And then after got, please review in Asset Store page. Your praise or point out will be a source of my motivation!