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Installing Android Build Support and Other Build Support Post Installation

Discussion in 'Linux Editor' started by as3mbus, Feb 2, 2018.

  1. as3mbus

    as3mbus

    Joined:
    Dec 5, 2016
    Posts:
    20
    I'd like to say sorry beforehand if, there already a post addressing this issue
    but i did searched the forum, with it's quite hard navigation about this but haven't found it
    Is there a way to install a android build support or maybe everything else after unity editor is installed.
    navigating to build setting and android navigate me to no longer existing links http://download.unity3d.com/downloa...tySetup-Android-Support-for-Editor-2017.3.0p2

    Thank you :)
     
  2. as3mbus

    as3mbus

    Joined:
    Dec 5, 2016
    Posts:
    20
    Bumping this.
     
  3. Tak

    Tak

    Unity Technologies

    Joined:
    Mar 8, 2010
    Posts:
    935
    In 2017.3+, you should be able to just rerun the installer and select Android support.
     
  4. as3mbus

    as3mbus

    Joined:
    Dec 5, 2016
    Posts:
    20
    okay, i'll try thank you as always :)
    P.S. : i ended up re downloading everything. because i changed my linux distribution. does this intended ? or is there a way unity could detect existing unity editor ?
     
  5. aweshum

    aweshum

    Joined:
    Feb 19, 2014
    Posts:
    6
    I have no idea why the link doesn't work for me
     
  6. praktech

    praktech

    Joined:
    Jan 23, 2017
    Posts:
    3
  7. Pl4yeR

    Pl4yeR

    Joined:
    Jan 10, 2019
    Posts:
    3
    I have same problem. I checked the android support checkbox when installing. Everything finished correctly but still I see the "no android module loaded" message in build settings. If I try to redownload a checked greyed out checkbox is shown with the Android support option, so I cannot uncheck/recheck it. Also I have uninstalled the editor and reinstalled it without success.

    If I click the "Open download page" link I get an error:
    Code (JavaScript):
    1. <Error>
    2. <Code>AccessDenied</Code>
    3. <Message>Access denied.</Message>
    4. <Details>
    5. Anonymous caller does not have storage.objects.get access to publishing-unity-binaries-prd/6e9a27477296/Unknown/UnitySetup-Android-Support-for-Editor-2018.3.0f2.
    6. </Details>
    7. </Error>
    Is there any workaround to have android support working on linux?

    Ubuntu 18.04. Unity 2018.3.0f2. p7zip-full installed.
     
  8. Pl4yeR

    Pl4yeR

    Joined:
    Jan 10, 2019
    Posts:
    3
    OK, I found the problem. UnityHub is extracting Android Module related files directly to
    $HOME
    instead of
    "{UNITY_PATH}/Editor/Data/PlaybackEngines/AndroidPlayer"
    .

    So I manually moved all those folders and files to the correct path (see above) and restarted Unity and this time I can switch platform correctly.

    Involved folders and files:
    Code (csharp):
    1. Apk
    2. Data
    3. Source
    4. Tools
    5. Variations
    6. Whitelists
    7. ivy.xml
    8. modules.asset
    9. UnityEditor.Android.Extensions.dll

    Found the clue while examining this file: https://public-cdn.cloud.unity3d.com/hub/prod/releases-linux.json