Search Unity

  1. Megacity Metro Demo now available. Download now.
    Dismiss Notice
  2. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

InputTracking - Simulated Editor Support?

Discussion in 'AR/VR (XR) Discussion' started by mimminito, Apr 5, 2016.

  1. mimminito

    mimminito

    Joined:
    Feb 10, 2010
    Posts:
    780
    Is there a way to simulate input tracking for the head in the editor? I'm assuming im going to need to write a class to proxy between Editor and Release to send back the events? Im just wondering if there is something im missing, as surely other GearVR devs have come across this issue already.

    Adam