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InputTracking.Recenter() issue

Discussion in 'AR/VR (XR) Discussion' started by indie_mike, Jul 18, 2019.

  1. indie_mike

    indie_mike

    Joined:
    Nov 7, 2016
    Posts:
    29
    Hey everyone,

    I am currently having an issue when using Recenter() function in my scene. Every now and then when i recenter, the re calibration of OVR goes to a weird offset that isn't center, and sometimes even flips 180 and offset.

    Has anyone run into this issue before? Cant seem to find any helpful information.

    I am using Unity 2019.1.2f1 with the latest Oculus
    Device is GearVR with Samsung galaxy S9

    Cheers
     
    Last edited: Jul 19, 2019