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Input System

Discussion in 'FPS.Sample Game' started by Jeuxdh, May 13, 2019.

  1. Jeuxdh

    Jeuxdh

    Joined:
    Sep 16, 2017
    Posts:
    1
    I created a "new" game mode, it's plant the bomb mode but I'm having trouble in setting a way to recgonize a input as a condition to plant the bomb.
     
  2. Aquastar

    Aquastar

    Joined:
    Jul 17, 2013
    Posts:
    23
    Add new keys to InputSystem.cs. Duplicate Ability_*.cs and add your new control logic.
    It is a little hard to implement bomb. Maybe Projectile*.cs are good to start with.