Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Dismiss Notice

Other Input System PR no responses

Discussion in 'Multiplatform Dev Blitz Day 2023 - Q&A' started by DevDunk, Jun 21, 2023.

  1. DevDunk

    DevDunk

    Joined:
    Feb 13, 2020
    Posts:
    4,393
    I've made some improvements for performance on the Input System GitHub, bit it's been idle for way too long.
    Some of these changes make a good difference, which is crucial for input code!
    It's not a major improvement, but some stuff (like not using LINQ .Count() and just using .Count/.Length), is something which should be done already and is hurting performance.

    Hope this will get it seen by the correct team:
    https://github.com/Unity-Technologies/InputSystem/pull/1578
     
  2. Schubkraft

    Schubkraft

    Unity Technologies

    Joined:
    Dec 3, 2012
    Posts:
    1,067
    Hey DevDunk, we have taken a look at your PR when you first made it and discussed it. It is on our ToDo list for performance related things but this has not been worked on yet. Very sorry for this delay, but other things had always a higher priority until now.
    We do appreciate this PR, so thank you for opening it!
     
    Last edited: Jun 22, 2023
    DevDunk likes this.