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Question Input System doesn't work for player character anymore after adding cinemachine freelook Camera!

Discussion in 'Input System' started by Yaddak, Nov 11, 2023.

  1. Yaddak

    Yaddak

    Joined:
    Feb 18, 2020
    Posts:
    1
    Hello,
    I've got a project where the player controls an aircraft with gamepad controls.
    So there is an input actions asset, a player GO with a playerController script that handles all my inputs from InputSystem. All working fine.

    Then I added a cinemachine Freelook Camera Object to the scene and aded the "InputProvider" component to it. Since then, I can control the Freelook Camera with my right thumbstick just like I wanted to.

    BUT - all other controls are now dead.

    The freelookcam uses an input action from the same input action asset that also has all the aircraft controls in it.

    So my question is - has anyone had this issue before?
    Even entirely removing the cinemachine Package from my project does not fix the issue. What can I do, to get my sweet old controls back? :(
    Any advice is appreciated!