Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice

Question Input System Controller Deadzones affecting Vector2 Min Values

Discussion in 'Input System' started by atomictriscuit, Aug 10, 2023.

  1. atomictriscuit

    atomictriscuit

    Joined:
    Aug 10, 2023
    Posts:
    1
    Hi,

    when using a controller, adjusting the stick deadzones is also changing how precise the vector2 can be. With a small deadzone of .1, the vector2 jumps up to .4 out of 1 instantly when I move the stick, but when using a big deadzone like .7, the vector2 can be more precise starting below .1 before increasing gradually.


    How do I get the input to be more precise with a small deadzone?