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Input System and Steam Remote Play

Discussion in 'Input System' started by MossHappyPlace, Aug 16, 2020.

  1. MossHappyPlace

    MossHappyPlace

    Joined:
    Jul 29, 2020
    Posts:
    3
    Hello,

    I've been developing a local multiplayer game and I'm using Unity Input system in order to pair users with devices, using InputUser.onUnpairedDeviceUsed

    It works fine in local (new devices are recognized) but the event is not triggered when a device is used while using Steam Remote Play (the host device is recognized but not the devices for the players that joined the session).

    Do you have any idea why this is the case?
     
  2. Rene-Damm

    Rene-Damm

    Joined:
    Sep 15, 2012
    Posts:
    1,779
    Hi @MossHappyPlace, would you mind filing a ticket with the Unity bug reporter? ("Help >> Report a Bug..." in the editor's main menu)

    Sounds like there's something missing or not going right on our side to recognize the devices.
     
  3. MossHappyPlace

    MossHappyPlace

    Joined:
    Jul 29, 2020
    Posts:
    3
    Hi Rene,

    Thanks for your reply, I'll do that. I encountered an other issue with onUnpairedDeviceUsed that I had to monkey patch (event listener still firing after stopping game in the editor), but I don't know if this intended. Do you also want a bug report on this issue?
     
  4. MossHappyPlace

    MossHappyPlace

    Joined:
    Jul 29, 2020
    Posts:
    3
    For people stumbling on this topic from a google search, it is aknowledged that unity new input system isn't compatible with Steam Remote Play Together, and you can see if the issue is resolved here: https://issuetracker.unity3d.com/is...d-doesnt-trigger-when-using-steam-remote-play

    In the meantime, don't try to develop local multiplayer games with the new input system if you plan on releasing the game on steam.
     
    Panzerhandschuh likes this.
  5. digiBeLow

    digiBeLow

    Joined:
    Jul 30, 2013
    Posts:
    5
    @Rene-Damm - it's been quite some time now, is there any update on this bug? Does the new input system work with Remote Play Together now?
     
  6. rhadamanthus

    rhadamanthus

    Joined:
    Apr 10, 2015
    Posts:
    1
    I just decided to look into that today. Interesting timing. I still don't know if it's fixed
     
  7. Oznup

    Oznup

    Joined:
    Jun 6, 2018
    Posts:
    2
    Hello, are there some news about this issue ?
     
  8. nehvaleem

    nehvaleem

    Joined:
    Dec 13, 2012
    Posts:
    443
    also curious about that one
     
  9. julcreutz

    julcreutz

    Joined:
    May 4, 2021
    Posts:
    27
    It does not work. I'm on Input System 1.7.0.