Search Unity

  1. We are migrating the Unity Forums to Unity Discussions. On July 12, the Unity Forums will become read-only.

    Please, do not make any changes to your username or email addresses at during this transition time.

    It's still possible to reply to existing private message conversations during the migration, but any new replies you post will be missing after the main migration is complete. We'll do our best to migrate these messages in a follow-up step.

    On July 15, Unity Discussions will become read-only until July 18, when the new design and the migrated forum contents will go live.

    Read our full announcement for more information and let us know if you have any questions.

Bug Input System and Bliss-Box 4-Play

Discussion in 'Input System' started by vecima, Jun 4, 2020.

  1. vecima


    Jun 6, 2017
    Someone testing my game reported issues using an XBox One controller connected through a Bliss-Box 4-play.
    Windows 10
    XBox One controller

    With this setup the input is interrupted frequently. The character in the game will move a small amount or do a small hop instead of a large jump (the game supports holding jump to jump higher). The UI Navigation using the controller is also somewhat messed up with some button presses seemingly ignored. When they don't use that device and plug the controller directly into their PC the input works fine. When they play other games with the Bliss-Box connected it works fine.

    I know the device uses HID, but I don't know much else about it. The fact that all of their other games work fine and that my game is using the new Input System leads me to think it's an issue with the combination of the system and this device.