Hello Input System users! The Input Team would like to announce that Input System 1.7.0 has been released! We would like to highlight the improvements in this version: - Changed the InputAction constructors so it generates an ID for the action and the optional binding parameter. This is intended to improve the serialization of input actions on behaviors when created through API when the property drawer in the Inspector window does not have a chance to generate an ID - Now showing a list of Derived Bindings underneath the Binding Path editor to show all controls that matched: Major bug fixes: - Fixed issues with generating Precompiled Layouts for devices which are not defined in a namespace - Fixed an issue where some controls like QuaternionControl could not be included in a Precompiled Layout because the generated code could not access a setter on child control properties. - Fixed Tracked Pose Driver to use Transform.SetLocalPositionAndRotation when available to improve performance. - Fixed serialization migration in the Tracked Pose Driver component causing bindings to clear when prefabs are used in some cases More details about all the improvements and fixes in the package changelog. Input system 1.7.0 is available starting from: 2021.3.30f1 2022.3.9f1 2023.1.10f1 2023.2.0b7 Or alternatively you can manually specify "1.7.0" in your manifest.json. And if it's your first time hearing about the input system you can find an introduction in the manual.