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Input not working

Discussion in 'Editor & General Support' started by Sweco-Martijn, Sep 3, 2020.

  1. Sweco-Martijn

    Sweco-Martijn

    Joined:
    Jan 10, 2018
    Posts:
    8
    Hi,

    Iv build and shipped a program to my customer, he has trouble running it.
    Seems like all the input is not working, i created multiple versions 2020.1 (mono and ilcpp), 2019.4.8, 2018.4.25.
    All seems to be failing.

    From the log there seems to be an error preventing the input to be initialized :

    After the GFX device is created
    <RI> Initializing input
    XInput1_3.dll not found, trying XInput9_1_0.dll instead...
    <RI> Failed to register devices :
    the operation is completed.

    (Filename c:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1068)

    <RI> Input initialization failed.


    I have searched but not found similar problems, any idea how to solve this ?
     
    sterneck_moritz likes this.
  2. sterneck_moritz

    sterneck_moritz

    Joined:
    Mar 23, 2020
    Posts:
    8
    Bump, because we run into the same problem.

    New Inputsystem, Unity 2019.3.15f1, quite an old Laptop.

    We are still trying to figure it out but it seems to be connected to old DirectX libraries that are used... Will update if we find something!