On my two laptops (intel HD 4000 and Radeon HD8670m) the fps increase but the input of mouse and buttons is completely unresponsive when i set it to use directX 11 in the player settings. both running win8.1 so DirectX 11 shouldn't be a problem. even when the frame rate in the scene is over 60 any mouse or button controls are lagging about a whole second behind. Animation and physics play smoothly. I have the same effect in the Scene view when i move objects for example. I have no idea what could cause this or if it is just a bug in unity. I am using unity 4.6.1. It doesn't happen on my desktop but could be overshadowed by the 400 fps. Id like to know if this is a known issue or happened to other people too. It makes working on my laptops impossible.