I think this is where I post this thread... Anyway, I'm having issues with input lag and, I had asked a question on unity answers that took over 5 hours to get moderated and now, I can't seem to get an answer. I was hoping the forums could bring some attention to my question. I'm making a game that requires a lot of screen tapping, done very quickly. I noticed the game works fine in editor but, when I test on mobile, it slows down. So, what is my problem exactly? When I'm tapping with 2 fingers, never at the same time but very quickly, it seems as if there is a bit of input lag. For each tap, my character sprite changes but, you can tell sometimes it takes a second to update the sprite and score. Works great in editor though. I'm really hoping there is a way to fix this because otherwise, I'll need to switch to an engine that can handle the amount of tapping needed. http://answers.unity3d.com/questions/1109538/inputgetmousebuttondown-slow-on-mobile.html