Hi everyone, I'm currently working on a Unity game and I'm looking to upgrade my gaming monitor. I've been doing some research and I keep seeing terms like "input lag" and "response time" thrown around. I'm not entirely sure what they mean or how important they are for gaming monitors. I've found some information online, but I'm still a bit confused. Some sources say that input lag is the delay between when you press a button and when the action appears onscreen, while response time is the time it takes for a pixel to change from one color to another. Others say that input lag is the time it takes for the monitor to process the image before displaying it, while response time is the time it takes for a pixel to change from black to white and back to black again. So, I have a few questions: What exactly is input lag and response time? How important are they for gaming monitors? Should I be looking for low input lag or low response time when choosing a monitor for Unity? Are there any specific monitors that you would recommend for Unity development? I would appreciate any insights or recommendations that you can provide. Thank you!