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Input.gyro and Input.acceleration for Unity Tiny? [Feature Request]

Discussion in 'Project Tiny' started by Mr-Mechanical, Jan 21, 2021.

  1. Mr-Mechanical

    Mr-Mechanical

    Joined:
    May 31, 2015
    Posts:
    507
    I am a HUGE fan of Project Tiny. I think Project Tiny will be the future of hyper-casual mobile games for html5 based social media apps. One important feature that could be implemented if it is not already available is support for gyro/accelerometer input for html5 based games built with Tiny.

    Thank you for reading.
    -
    Mr-Mechanical
     
  2. AbdulAlgharbi

    AbdulAlgharbi

    Unity Technologies

    Joined:
    Jul 27, 2018
    Posts:
    319
    Hi,
    We do support gyro/accelerometer but only for native mobile builds
    For the web support, it's in our features requests list but there is no ETA for it
     
    Solal_ and Mr-Mechanical like this.
  3. Solal_

    Solal_

    Joined:
    Jan 13, 2019
    Posts:
    13
    Hello!
    I wanted to know if web builds now support gyro/accelerometer?
     
    Last edited: Apr 8, 2021
    aplusm and B_Maxime like this.
  4. Solal_

    Solal_

    Joined:
    Jan 13, 2019
    Posts:
    13
    Oh my bad, I thought the post was created in 2018...
     
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