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Input GetTouch not proper

Discussion in 'Tizen' started by unity2, Aug 2, 2017.

  1. unity2

    unity2

    Joined:
    Jan 10, 2013
    Posts:
    23
    I am using Unity 5.6.2.
    Input.GetTouch(0).position and Input.GetTouch(1).position giving same position. Does anyone facing the same issue?
     
  2. sukwon-suh

    sukwon-suh

    Joined:
    Mar 31, 2015
    Posts:
    81
    Hello

    I tested code below with Unity 5.6.2f1, and it works fine on Z2, Z4 model

    Code (CSharp):
    1.  for (int i = 0; i < Input.touchCount; i++) {
    2.             Debug.Log (i + " " + Input.GetTouch(i).position);
    3.         }