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Question Initialize XR on startup, the intended behaviour on UWP?

Discussion in 'VR' started by DesarrolloVR, Jul 13, 2023.

  1. DesarrolloVR

    DesarrolloVR

    Joined:
    Dec 1, 2022
    Posts:
    1
    Hello, I'm developing an app that starts in desktop mode and allows you to view 3D models of your choice in VR at a later time.
    It works perfectly in the editor and standalone builds, but in UWP (the one I need), I encounter either a white screen when no headset is connected or the mixed reality portal opens with a black screen.
    Have I missed a step? I just unchecked the "Initialize XR on Startup" option.
    I'm using Unity 2022.3.0.