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[Infinity Series] Rock Monster PBR Pack [Texture Customization, Audio, Concept Art & Blend Shapes!]

Discussion in 'Assets and Asset Store' started by infinitypbr, Oct 15, 2015.

  1. infinitypbr

    infinitypbr

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    Texture Customization | Mesh Morphing | Sound Effects | Concept Art | Re-Mixable Custom Music

    Part of PBR Monster Pack #1. Get Rock Monster PBR Pack and the following and save...
    Mushroom Monsters | Giant Worm PBR | Plant Monster Pack PBR

    Unity Asset Store - Preferred Method
    https://assetstore.unity.com/packages/top/assets/47574

    InfinityPBR.com
    https://www.InfinityPBR.com/?pack=rockMonster

    Download Mac Demo | Download Windows Demo
    Rock Monster PBR Pack is a giant 9 foot tall magical rock character. He features a custom made default texture along with a handful of other rock textures to choose from, as well as the ability to use a custom texture you may already have. Fully animated with realistic physics & featuring a bunch of particle effects to use or modify, this is one giant creature your game needs.​


    Texture Customization
    Take control of the models, and make them match your project. Use the included Substance Painter source files to create custom textures in minutes, exported to work with Unity using a single click. Works with HDRP and non-HDRP projects!

    Of course if you don't have any interest in creating your own textures, I often ship my packs with multiple texture options that are ready to be used out of the box. If you sign up at InfinityPBR.com there may be more downloads availalbe for free.


    Mesh Morphing
    Blend Shapes give you the power to change the physical mesh of the model, often creating characters that look very different from the default. Our editor script will expose specific Blend Shapes in the Inspector, with sliders to change the values. You can even code the changes. That means your players can customize the mesh of their character, or spawned enemies can be given random values so each is different from the next.


    Sound Effects
    We include sound effects to go with the animations. These are created by sound designers specifically for Rock Monster PBR Pack, often using practical foley recordings. We often include variations, so each time the sound is triggered, a script will randomly choose one of the variations to play. And sometimes we include multiple layers of audio, so you can mix and match and create the right effect for your game.

    The included script makes it easy to play clips & loops called via Aniamtion Events or other trigger methods. Options include multiple clips (randomly chosen), volume levels & modifications for volume by velocity, as well as the ability to play clips only some of the time. This way, for example, enemies can grunt during their idle loop, but only as often as you want them to.

    Re-Mixable Custom Music
    A composer has creates original tracks to accompany these packs. Some tracks are more like Theme Music, while others are more Ambient, or anywhere in between. Music is always included in layers. Each stem, often a single instrument, can be used in the Unity Audio Mixer so you can create your own mixes. The Demo scene will include a selection of Snapshots ready to be used, as well as scripts showing how you can modify the sound during gameplay.

    The music can now adapt to your game. Fade to another snapshot based on in-game variables such as Player Health, Time Remaining or whether the game is Paused or not. While a Composers Mix is always included if you do not want to mix your own tracks, we urge you to try it out. The power you have is insane.

    This video showcases 20 second clips from each of the included game-ready mixes. You can create your own mixes quickly and easily, and export them into .wav files with a single click!


    Concept Art
    You know what often separates the AAA studios from you? Their advertising channels are full of concept art, and yours isn't. As far as I know, there are no other Asset Store packages that include Concept Art. Using this, you can populate your website, Steam page, Facebook feed, Twitter, with compelling artwork to excite your fans before you have a game to show.

    At least 3 images are provided in both PNG & Photoshop format. The Photoshop files are layered, so you can turn on/off body parts and armor whenever possible, or modify the color or look for some layers but not others. These images are ultra high resolution.


    Animations
    Realistic animations are important. I don't know about you, but when I swing a bat real hard, my whole body moves. So if a character swings their sword, I think their whole body should move too. The world they live in may be fantasy, but we work to make sure that the perceived physics of the animations are realistic and highly detailed, including facial & wardrobe animation when possible.

    • Attack 1A
    • Attack 1B
    • Attack 2
    • Block Loop
    • Death
    • Got Hit
    • Idle
    • Idle Break
    • Jump
    • Look Left
    • Look Right
    • Magic Gaze
    • Monster To Rubble
    • Rubble
    • Rubble To Monster
    • Walk Backward
    • Walk Forward


    YouTube Videos

    Demo of the Demo Scene!


    Quick video of the Rock Monster

    About Infinity PBR
    I made a 30+ hour RPG using all Asset Store artwork. Without the Asset Store, that would have been impossible, and I am forever grateful for the artists who published their work. But I wanted more. I wanted more than just a few texture types. I wanted audio specific to the animations -- and I wanted animations that were realistic. I wanted the ability to change the look of my creatures, and dress my characters in a variety of clothing. And I wanted all of that wardrobe to be itself customizable. I wanted high quality PBR mateirials.

    Infinty PBR includes work from over a dozen artists, each specializing in their specific area.

    My goal is to provide you with packages that are more than what you've ever been exposed to before. Concept Art to help you market your work, Mesh Morphing & Texture Customization to keep things exciting in your game while also helping differentiate your game from others who use the same Asset Store packs. Animations & Sound Effects that feel real and bring characters to life. Music that can be adapted to fit the mood of your game, your scene, and your players.

    If you think what I'm doing is valuable, I urge you to subscribe to all of my work. You can sign up at InfinityPBR.com, and you can choose to get all new characters for just $30, the day they're released. You get a huge discount, often over 50%, and I get a budget to work with. If enough of you sign up, I'll not only be able to continue making more character & environment packs, but I'll be able to contract with more high quality artists to produce everything faster, add more animations, more wardrobe and all that. Thank you for your support!


     
    Last edited: Apr 5, 2020
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  2. infinitypbr

    infinitypbr

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    Hey Everyone! This is our latest model for the Unity Asset Store! It's a 9 foot tall Rock Monster!

    Everything is PBR, and the textures -- like all of our "Infinity Series" models -- is 100% CUSTOMIZABLE.

    Check out the info above for all the details. BUT! This is the 3rd model in our PBR Monster Pack #1. Right now the price of the pack is $59. Once the update is approved, the price will be $79.

    IF YOU BUY IT NOW... You'll get the Rock Monster for FREE.

    You can buy the Rock Monster by itself for $45, or buy FOUR models for $59. But the price will be $79 when the Rock Monster update is approved, and $99 once the Plant Monster update is finished.

    Check it all out here: https://www.assetstore.unity3d.com/?asac=u6p3ieQfZa#!/content/42321
     
    Last edited: Jun 30, 2016
  3. infinitypbr

    infinitypbr

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    Last edited: Jun 30, 2016
  4. infinitypbr

    infinitypbr

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    Just added! Register your asset at http://www.InfinityPBR.com and download pre-made textures & materials!

    Great for quick prototyping when you're not wanting to design your own look :)
     
  5. infinitypbr

    infinitypbr

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    Registered users can download these four customizable procedural materials at www.InfinityPBR.com!

     
  6. infinitypbr

    infinitypbr

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    Here's a heads up to anyone who reads this and is interested. I've just received the final animations for the "Plant Monster", which will be the final monster in Monster Pack #1. I'll be packaging it later today, making demos and videos and pretty photos, and submitting it to the asset store tonight or tomorrow. It may be approved very quickly.

    But when it does, the price of the Monster Pack #1 goes up to it's final price of $99. You can get the Rock Monster, Mushroom Monster & Giant Worm, along with the new Plant Monster, for just $20 each if you get the Monster Pack #1 today. Just a heads up :)
     
  7. infinitypbr

    infinitypbr

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  8. infinitypbr

    infinitypbr

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  9. infinitypbr

    infinitypbr

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    Rock Monster Pack PBR has been updated!
    (Part of PBR Monster Pack #1)
    1. "Copy This To That", an editor script ready to be used in a new "Texture Creation" scene, allows you to copy the settings from any one section to the other sections on the same or other materials. Rather than updating the changes to each section by hand, you can now update a single section, and copy that to all the others with one click.


    2. "Mass Exporter" script, along with a Single Exporter script, make it easy to export the customized materials directly into Standard Shader Materials, 100% game ready, with a single click. Advanced features include the ability to share un-changed texture maps from one material to another, so materials that only change the color, will only use a single new map, rather than 4!


    * This is actually a pretty important update. I suggest you check it out, as it'll save a TON of time over the previous version.
     
    Last edited: Jun 30, 2016
  10. infinitypbr

    infinitypbr

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    Audio is now included!
     
  11. DerDicke

    DerDicke

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    Looks incredible!
    I tried the demo, there are two things missing:

    1.) no audio (just like in the video)
    2.) no 'get hit' animation.

    Is it included in the package?
     
  12. infinitypbr

    infinitypbr

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    I haven't updated the demo in a long time -- I wasn't even sure if people download it! But yes, the latest version from the end of June has all the audio in the video two posts up, and there is a "Got Hit" animation. :)
     
  13. infinitypbr

    infinitypbr

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    Next Update includes BLEND SHAPES!

    I have to say...I don't think there is any other model series on the Asset Store that offers Audio or Blend Shapes or Texture Customization...let alone all three!

    Blend Shapes (31 exposed Shapes here) allow for massive mesh morphing of the monster. This means you can have hordes of randomly created monsters. It's kind of insane.

     
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  14. infinitypbr

    infinitypbr

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    Here's a small example of some of the looks you can get, both texture & mesh customization.

     
  15. infinitypbr

    infinitypbr

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    Concept Art!

    The Rock Monster Pack PBR now features three killer Concept Art pieces in both .psd and .png format! These High Resolution images can be used on your Steam page, webpage or any other marketing material you may have! It's great to have killer monsters in your game, but now you can populate your website with concept art...just like the AAA studios do :D

    I'm submitting the update to the Asset Store tonight, but registered users will be able to download the update from http://www.InfinityPBR.com within a few hours.

    What do you think??

     
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  16. infinitypbr

    infinitypbr

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    Concept Art update is now live on the Asset Store!
     
  17. infinitypbr

    infinitypbr

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  18. RPowers

    RPowers

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    Hi. Is this monster a humanoid? I can only use humanoids due to the AI system I'm using. Thanks.
     
  19. infinitypbr

    infinitypbr

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    Nope, because it's all separate rocks etc, it's not possible to make him humanoid, even though he has the general limbs of a human.

    Whats the reason that it only works with Humanoids?
     
  20. RPowers

    RPowers

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    Ok thanks. Actually I was mistaken. The AI package I want does work with non-humanoids. I just assumed it only worked with humanoids. Its ads were a little misleading. So I'll probably get this package in the near future :)
     
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  21. infinitypbr

    infinitypbr

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    Music is now available! The track "Stumble & Fall", is split into 20 individual layers. The demo scene has the Audio Mixer set up with 10 unique mixes, and you can quickly and easily create your own. Once you're satisfied, use the Batch Snapshot Exporter tool (included), to export all the snapshots with one click!

     
  22. infinitypbr

    infinitypbr

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