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[Infinity Series] Monster Pack #3 [LIVE!]

Discussion in 'Assets and Asset Store' started by infinitypbr, Mar 26, 2016.

  1. infinitypbr

    infinitypbr

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    Last edited: Jul 11, 2016
    ivendar likes this.
  2. infinitypbr

    infinitypbr

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  3. infinitypbr

    infinitypbr

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  4. ivendar

    ivendar

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    Wohoo. I just love your packs. Just Upgraded. Thanks :)
     
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  5. infinitypbr

    infinitypbr

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    Cool! This one will be one of my favorites, I think. I'm very excited about the Serpent Warrior, which will be the 3rd character in it. If you have the time, please write a review on the package! It doesn't have any yet, and could really use a positive one telling people that it's a quality package and well worth it :D
     
  6. ivendar

    ivendar

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    Yay Serpent Warrior sounds very good. I like such enemies as well.
    Yeah reviews.. I already feel bit sorry I had not replied to anything in any threads for such long but had been busy and wasn't here for quite some time. I'll see if I can do but propably not within next days, maybe weeks. But people reading here and seeing for how long you already provide assets should be able to see that it's quality work. :) But I try once I really had time to test it to wirte some review as well.
     
  7. infinitypbr

    infinitypbr

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    That'll be awake, thanks!

    And yeah, I'm very excited about the serpent warrior
     
  8. infinitypbr

    infinitypbr

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    UPDATE VERY SOON: I've submitted the latest update which includes the Serpent Warrior Pack PBR to the Asset Store for review. As soon as it's approved, the price will go up! Get the pack now to save $20 :)

    Updates also include new Blend Shapes for the Gargoyle! (Serpent Warrior comes with Blend Shapes as well)

     
    Last edited: Jul 11, 2016
  9. BornGodsGame

    BornGodsGame

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    Love the serpent warrior update!

    Can you give a bit of a description of what the weeper will be? or maybe concept art?
     
  10. infinitypbr

    infinitypbr

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    This is the basic idea behind it, real world: https://s-media-cache-ak0.pinimg.com/564x/4e/c5/8e/4ec58e5a922ccff6ab24b0b6cf4c330a.jpg



    His hands & head can be turned off (each are their own mesh), as well as the cowl on the head. There are no other body parts visible.

    There will be static "statue" like animations, and the base material generators that the Gargoyle has to make stone, metal, marble etc. Animations will hopefully feature things like him pulling off his hood and bringing it back on (something that, with avatar masks, could be independent of the rest of the animations). I'd also like to have an Obi-Wan death type thing, where it just collapses into a pile of cloth, and then "Resurrects" from that as well. idk how do-able that will be.

    I have a feeling it won't work as it does in my head, but if the animator can rig it as a Humanoid, that'd be awesome. I have no idea if that's even possible though.

    Blend shapes will be somewhat limited here, but will likely include basic size (making him skinnier would be a good option), finger length, length of the arm holes of the robe, head size, etc.

    None of this is set in stone yet, of course. The model is done, textures need to be updated, which I'll do when it's ready to be animated. There are two animators I'm working with now, so things should move a bit faster, but expect at least 3 other new characters before this one, maybe more (Flying Eye [Monster pack #2], Mummy [eventually an "egyptian pack], and either a Devil or Demon [For a "Hell Creature" pack -- both are ready to be animated, not sure which I'll do first)
     
  11. BornGodsGame

    BornGodsGame

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    really awesome, thank you. Definitely a model that can be used in a lot of different type of situations.
     
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  12. infinitypbr

    infinitypbr

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