@Dharma_raj - You can enable "Free Horizontal Movement" on the Input Controller and that will prevent it from using the slots. In terms of having a turn with the platform transition, you should be able to. Platform transitions are basically an extension to the appearance rules so it shouldn't interfere with whether or not it is a turn. @abhishek1191 - There isn't anything within the code that you posted that is platform specific. The Input Controller is more platform specific though so depending on what StaticVar does it may not be executing.