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Inferno Tech Demo #2 (Sci-Fi RTS style)

Discussion in 'Works In Progress' started by JamesLeeNZ, Mar 18, 2013.

  1. Martin_H

    Martin_H

    Joined:
    Jul 11, 2015
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    3,989
  2. JamesLeeNZ

    JamesLeeNZ

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    5,615
    Thanks Martin!

    Not sure, it opened to a bunch of no votes, but the yes votes are creeping in, so im still feeling optimistic!
     
  3. FreeFly90

    FreeFly90

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    May 28, 2016
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    You got my vote :) The game also looks nice, I'd only work a little bit more on a new UI, the current one wasn't that attractive, at least to me!
     
  4. theANMATOR2b

    theANMATOR2b

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    7,782
    Love the music @JamesLeeNZ or Johnny - whoever you are! ;)
    imo - the environment colors are a bit overly saturated. I know your going for an other worldly look - might have to push that theme further so it doesn't just look over saturated.
    More explosions please - unless your going for a creative interpretation yet to be implemented. In that case can't wait to see it.
     
    Martin_H likes this.
  5. JamesLeeNZ

    JamesLeeNZ

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    Thanks @FreeFly90 - still a bunch of work to do in the HUD. This was just a first pass I rushed through to get into the greenlight build. Heaps of ideas that always look better in my head!

    @theANMATOR2b - cheers, had to scroll through hundreds of tunes on AudioJungle to find something that I loved! Its an awesome track eh. Effects is a big one Im still to put a bunch of work into. I got PopcornFX because its awesome, but im yet to get into it and make anything myself. Was a bit harder than I expected. Johnny Drama is only my gaming name! haha.. should possibly change that so theres no confusion. Its my primary steam/gaming account rather than a dedicated account.
     
    theANMATOR2b likes this.
  6. theANMATOR2b

    theANMATOR2b

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    Hell yeah - Rock on!! And thanks for the reference. Never heard of Audio Jungle until you mentioned it.
    I've read about popcornfx - might add some cool looks when you get it up n running.

    Just to confirm - I wasn't talking about FX regarding my critique. I was talking about the terrain saturation. It's very - saturated. ;)
     
    Martin_H likes this.
  7. hippocoder

    hippocoder

    Digital Ape Moderator

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    Looks fun... could use a bit more colour though :D
     
    theANMATOR2b and JamesLeeNZ like this.
  8. JamesLeeNZ

    JamesLeeNZ

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    Nov 15, 2011
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    Ha, yeah I know you meant the terrain. Its been my sandbox level since early on. I might turn down the color saturation (which is just bloom). I think ill probably have it as a visual setting. It starts to look pretty boring without it though, so I'm torn.
     
    theANMATOR2b likes this.
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