Search Unity

  1. We are migrating the Unity Forums to Unity Discussions by the end of July. Read our announcement for more information and let us know if you have any questions.
    Dismiss Notice
  2. Dismiss Notice

Indie Game Survival Concept, opinions?

Discussion in 'Game Design' started by Scasacs, Jan 7, 2015.

  1. Scasacs

    Scasacs

    Joined:
    Jan 7, 2015
    Posts:
    9
    Hi, I was thinking about developing an Indie Survival game but I would like to know your opinions on the concept.
    So I am thinking about gathering some programmers, a level designer etc. and then start working on a survival game where you find yourself in a small Kansas town where you hear the "town" alarm going off and find a timer counting the time you manage to stay alive. On the other side of the town, a reasonable amount of WW2 German infantries will have arrived and will start to shoot everybody in the town. Your goal is to stay alive as long as possible. You will be able to enter all homes in the town to find weapons to defend yourself and you will find other people living in the town fighting as well. The WW2 soldiers are not zombies, but are just healthy soldiers who arrived in your town unknown how. When you last longer times, you can unlock access to new homes or maybe rooms to find new weaponry. Possibly if you reach a certain time, you could unlock a new town located in let's say, Nevada? This concept seems quite fun to me and should not be to difficult to develop when working with the right people. I would call the game Confuzo. I made a simple map of the town and some ''concept art'' which you cannot really call it because it looks quite awful. Please give me your opinions on the concept or propose better ideas please.
    The pictures:
     
    Last edited: Jan 8, 2015
  2. Moxiii

    Moxiii

    Joined:
    Mar 24, 2013
    Posts:
    53
    I like the idea but would their be a hunger or thirst system behind because I generally don't like games that go so much in survival
     
  3. ippdev

    ippdev

    Joined:
    Feb 7, 2010
    Posts:
    3,853
    Meh. Germans. Good folks. I lived there for 3 years as a youngster. I always got huge ice cream sundaes and they let me drink kinderbier and play slot machines and go into all night discotechs when I was between 9 and 11. Why not the real baddies..the Bolsheviks. 60 million Orthodox Christian murders, priests crucified on their own altar crosses. nuns being whipped naked down the streets, offal warehouses where they would not just machine gun down the populace but dismember them and pile the arms in one pile, legs in another head in another and the gutters filled with 18 inches deep of flowing blood and offal. Ever wonder why we don't here much about them but always the germans/krauts/Hitler? Go do your homework. Horrible idea.
     
    ostrich160 likes this.
  4. deyempe

    deyempe

    Joined:
    Mar 2, 2014
    Posts:
    12
    Yea, I am not German but I feel Germany and its people deserve a break from this kind of discrimination. I mean if it was a actual, factual historically based scenario then maybe it would appeal, but your idea in its current state doesnt please (me at least), and Im Brittish.

    Why not just have made up soilders rather than Nation specific ones, I mean if there is no story/explaination as to why these soilders are here attacking you in the first place then it would be fine just to have generic soilders.

    Personnally if it were my game, I would instead not make them soilders and instead make them a random terrorist organization or somthing.

    Anyway, Good Luck!
     
    Teila likes this.
  5. Scasacs

    Scasacs

    Joined:
    Jan 7, 2015
    Posts:
    9
    Yeah you are right, they are quite discriminated when looking at games and movies, but it seems that the majority of gamers will jump up to play a game where they have to shoot Nazi's instead of a nameless terrorist group because the idea of Nazi's is quite familiar to them as everybody knows the story. I might think of a different "enemy" and maybe make this enemy unusually large or weird to make it appeal more.

    Thanks for helping!
     
  6. deyempe

    deyempe

    Joined:
    Mar 2, 2014
    Posts:
    12
    Np, glad to be of service!

    Large and Weird... now your thinking :)
     
  7. Scasacs

    Scasacs

    Joined:
    Jan 7, 2015
    Posts:
    9
    No, it's purely about not being killed by the ''enemies'', it's not going into hunger and that crap. So you don't like games where you have a hunger and thirst system? Because in that case I agree with you.
     
  8. TheWgames

    TheWgames

    Joined:
    Nov 29, 2012
    Posts:
    27
    What a piece of S*** this concept. I mean, come on! Shooting Nazi's! My grandfather was an official SS soldier recruited without any choice by himself. He was forced to infiltrate homes and kill innocent people. This game refers to shooting nazis as if they are all stupid animals without any morals trying to murder everyone in the town! Why would they go into a town and just kill everybody?! Come on. Just give it up and go do some friction homework or whatever man...
     
  9. Ryiah

    Ryiah

    Joined:
    Oct 11, 2012
    Posts:
    21,768
    I would consider adding those under a hardcore mode. Having the option means more potential customers. Not like it would be much additional work. Some additional code to handle eating and mark certain clutter items as food.
     
  10. Heu

    Heu

    Joined:
    Feb 13, 2012
    Posts:
    349
    Reminds me of This War Of Mine. Idk. Probably without the feels?

    And is that suppose to be a town? Looks more like a friendly neighborhood to me.

    WWII Germans rolling into a Kansas town for no particular reason...? Why Germans lol, if there's no reason then you shouldn't randomly just choose WWII Germans. As someone stated above why not some random terrorist group, at least they'll have a motive... to terrorize... you know...

    I'm going to be honest, ALL idea sound like crap to me, but once you actually build the idea, then I may have an opinion.
     
  11. JoeStrout

    JoeStrout

    Joined:
    Jan 14, 2011
    Posts:
    9,859
    What keeps you from just turning the other direction and skipping town? That's what I would do. Trying to find a gun and shoot back against a whole army of soldiers seems like a quick way to die to me. But fleeing town doesn't make for a very interesting game... how will you resolve that?
     
  12. Teila

    Teila

    Joined:
    Jan 13, 2013
    Posts:
    6,932
    I doubt most people who want to play this sort of game really would be motivated to kill Nazi's over anything else. You could put giant rabbits in your game and they would be happy.

    Besides, Nazi's are not the powerful population who everyone fears anymore. They have been reduced to a bunch of neo-nazi's who have parades to upset people and form pro-white groups in isolated forested areas of the US. ;) Why not think of a new and original enemy? Even the Russians are getting old as the number one bad guys.

    If you use a made-up group, then you won't insult anyone at all. Or you could go for humor...how about an invasion of Canadians? :p
     
  13. Scasacs

    Scasacs

    Joined:
    Jan 7, 2015
    Posts:
    9
    I have worked out my idea somewhat more, and found that one specific enemy would be quite boring. I think adding 5 different groups of enemies from different time periods would make it more interesting. Like, you would have to endure a specific time during an attack of an ancient tribe to unlock a next group of enemies who are a little more advanced concerning weaponry and military knowledge. It would make the game a little more worth playing.
     
  14. Scasacs

    Scasacs

    Joined:
    Jan 7, 2015
    Posts:
    9
    Well if you look closer at the map you can see fence around the town which stops you from exciting the town. There would not have to be a reason for it. The game is supposed to resemble chaos and confusion because of an unlikely event happening like this.
     
  15. Scasacs

    Scasacs

    Joined:
    Jan 7, 2015
    Posts:
    9
    Well, yeah it would of course make no sense that Nazi's come strolling into Kansas for no reason. But it would create an effect of chaos and confusion right? I was thinking about creating different invasions of different historic or maybe even futuristic armies to give the game more a sense of variety. This is actually based on a town in the middle of Kansas called Schoenchen, although reduced in size a bit.
     
  16. ostrich160

    ostrich160

    Joined:
    Feb 28, 2012
    Posts:
    679
    I know realism isnt really your concern here, but thats not what the germans, or the nazi's, did at all. I mean first of all, theres the problem of actual invasion tactics, which you havent read up on it seems. Hitler liked to appropriate each countries invasion to how he believes the country would best respond. Poland was invaded by pillaging villages, burning down houses and just being generally terrible, because he believed thats what slavic people would respond best to. In the invasion of France, Hitler made sure there were huge parades of the armies marching down the street, he believed the french would respond best to festivals and celebration. In his (failed) invasion of Britain, he settled a small invasion force on the channel islands, who were under strict orders to be as polite and well mannered as possible, and basically live there as ordinary civilians, as he believed the British people would best respond to a polite force, which the channel islands did.

    If Hitler were to invade America, he wouldnt run in guns a blazing. He'd probably focus on something similar to the invasion of France, but done a bit more, how do I but this, garishly. Thats an estimate of course, but its far more realistic than an invasion in which the soldiers are instructed to treat yanks like poles. That makes no sense.

    Not only that, but the actual soldiers of the german army during WW2 werent just savage and evil brutes spawned by satan. They would see no need to go into Kansas and murder every civilian in their pass, maybe the ones who fight back, but still only in a reasonable fashion.

    This. One million times over, this. I was in Birmingham the other day, and I saw a poster. 'Capitalism has failed' it read 'Its time for change' with a picture of the old hammer and sickle. Imagine if I had put up a poster saying 'Political Correctness has failed, time for change' with the Swastica. I'd be arrested in an instant, yet the soviets get little to no whip back, and its seen as perfectly acceptable, despite the fact that stalin was far more dangerous, and evil, than hitler ever was.

    But off politics, your right.
     
  17. Kiwasi

    Kiwasi

    Joined:
    Dec 5, 2013
    Posts:
    16,860
    First up, get you genre right. This is not a survival game. A survival game is about dodging the enemy, not being seen ect. A survival game typically describes facing a hostile environment. Cold, hunger, thirst, exposure are all trademarks of a survival game. As are enemies you cannot possibly damage.

    You are simply describing a FPS with a timer mechanic. Conceptually it's not that bad an idea. It's also nothing brilliant either. To be honest you will struggle to compete with an indie FPS. Why should I play your game over Call of Duty? What do you offer that I can't find in Halo? You could probably already find this exact game as a half life mod.
     
  18. CaoMengde777

    CaoMengde777

    Joined:
    Nov 5, 2013
    Posts:
    813
    idk i kinda like the idea... but maybe a bit different...

    you made me think of like.. the movie "the pianist" near the end hes moving house to house and trying to hide, and he almost gets caught a bunch of times,

    game like that would be pretty cool.. that part of the movie was really exciting...gripping
     
    BrandyStarbrite likes this.
  19. Kirahy

    Kirahy

    Joined:
    Oct 24, 2013
    Posts:
    26
    I do not remember that the Germans were so aggressive with civilians, maybe pick the ISIS fundamentalists or their Boko Haram friends, lol. Plus it can add a comic element if you let them recite their pseudo religious rubbish while they hunt you. The reason why Allah supposedly wants them to eradicate your infidel presence from the globe. If you do it right your game could even be an anti propaganda against them without losing the element of the game idea. Maybe also put some islamic family in the game that also has to run from them, so no one misinterpretes the game as anti islamic.

    I mean all in all, when I read it I thought ... ohh no not germans again .... (btw I agree with you, also ohh no not zombies again, lol). So yes anything will do, that is not germans, zombies or the pesky aliens.

    Maybe also some soldiers of unknown origin if you dislike the idea to have a game that is critic politically ? So the people also would want to know where they came from etc.
     
  20. Tomnnn

    Tomnnn

    Joined:
    May 23, 2013
    Posts:
    4,148
    How about you make them neo nazis who have joined isis? Then you've got the german tech and the isis brutality. Sounds like quite the harsh survival scenario.

    For the shoddily constructed inventory system, of course! That's really what people mean when they say 'indie survival game' ;)
     
  21. ostrich160

    ostrich160

    Joined:
    Feb 28, 2012
    Posts:
    679
    I could never play a game where neo nazi's join ISIS out of a sheer lack of realism despite trying to be a realistic game
     
  22. Tomnnn

    Tomnnn

    Joined:
    May 23, 2013
    Posts:
    4,148
    What's unrealistic about hate / terror groups joining together? If this game can take place just a few years into the future, I can give plenty of realistic reasons why they (and others) would join together.

    In America, things are looking pretty bad. Republicans have won most of the elections and we could even have a republican president in 2016. By 2018, we'll be well into WW3 and the president will already be considering targets for WW4. To fund and fuel the war, lands with valuable resources (previously owned by neo nazis and ISIS) will be invaded and many people killed, leading ultimately to the joining of forces against the tyranny of America.

    The popular monsters of the past and present joining together sounds exciting, no?
     
  23. ostrich160

    ostrich160

    Joined:
    Feb 28, 2012
    Posts:
    679
    Because hate group A =/= hate group B. They represent completely different causes, both of which are against each other.

    Consider this for a second. Neo Nazi's are very racist, they are not a fan of any non whites. ISIS are also very racist, and while less so about skin colour, heavily about nationality.

    You cant just say a hate group is a hate group. You cant say Nazi's and the communists (I know you werent saying that, but they are too big extremists) just join together.
     
  24. Tomnnn

    Tomnnn

    Joined:
    May 23, 2013
    Posts:
    4,148
    But imagine the story you could pull off if they joined together solely to fight a common enemy. Then at the end of the story, the neo-nazis could turn on ISIS and wipe them out too.

    I guess it wouldn't ever really work out haha. Hate is a strong feeling from stupid peoples, even when facing extinction, I suppose they'd never sacrifice their group's ethnic integrity.
     
  25. ostrich160

    ostrich160

    Joined:
    Feb 28, 2012
    Posts:
    679
    I guess you have to consider who the common enemy is, because in actual fact, it'd probably be more likely for us to team up with the neo nazi's to fight ISIS than for the neo nazi's to team up with ISIS to fight us.
     
  26. Tomnnn

    Tomnnn

    Joined:
    May 23, 2013
    Posts:
    4,148
    History shows the people to be sellswords ;)

    Fighting alongside nazis without playing as one. Has that been done before?
     
  27. Kiwasi

    Kiwasi

    Joined:
    Dec 5, 2013
    Posts:
    16,860
    Someone's trying to engage @Tomnnn in a serious debate? You must be new around here. :)

    Fiction in general is all about "what if?" Games can certainly be considered as a work of fiction.

    Often yesterday's villains are considered today's heroes. And vice versa. Good and bad can often be related to the context, or the side of the conflict you fall on. If ISIS end up becoming a the dominant world power the hijackers from September 11 will be remembered as heroes in the history books. Sure, it might not be likely, but what if it did happen? How would the world be different?
     
    Tomnnn likes this.
  28. Tomnnn

    Tomnnn

    Joined:
    May 23, 2013
    Posts:
    4,148
    "History is written by the victors" - Winston Churchill

    Probably mass beheadings across Europe (and most of the world) for their sexual freedom and America for having an overly decadent culture.

    I can be serious from time to time. But the problem with debates is the length of time they go on for. The Tomnnn you speak to now will likely not last a week. The frequent change of perspective and persona comes from too much anime and paranoia about data collection - a frequently changing persona will throw off da gov'ment! They'll never find me! I'll wrap my whole damned neighborhood in tinfoil if I have to! And then I'll move to Guatemala since the tinfoil dark spot on their map would be overly suspicious.

    They'll never find me. Never!

    It's also easy to lose your mind when your lucid dreams become a second life that last longer than your normal life because of how time perception changes when your brain is sleepy :D
     
    Kiwasi likes this.
  29. ostrich160

    ostrich160

    Joined:
    Feb 28, 2012
    Posts:
    679
    Yeh but generally games that try to act realistic when they just dont work are dismissed. You either have flying saucers and aliens, which are far from reality, or 'what if the nazi's won the war', which does have grounding to it. Its like saying 'What if the nazi's decided to stop killing jews and instead team up with them'. I mean sure its a what if, but it doesnt work for either group.