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Incremental Player build failed on unity 2021.2.11f1

Discussion in 'Editor & General Support' started by killers0992, Mar 3, 2022.

  1. killers0992

    killers0992

    Joined:
    Jan 15, 2020
    Posts:
    4
    Code (CSharp):
    1. Building C:\Users\CI\Builds2021\Client\SCPSL_BackUpThisFolder_ButDontShipItWithYourGame\GameAssembly.pdb failed with output:
    2. Copying the file failed: The system cannot find the path specified.
    3. UnityEngine.StackTraceUtility:ExtractStackTrace ()
    4. UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
    5. UnityEngine.Logger:Log (UnityEngine.LogType,object)
    6. UnityEngine.Debug:LogError (object)
    7. UnityEditor.Modules.BeeBuildPostprocessor:DefaultResultProcessor (Bee.BeeDriver.NodeResult,bool,bool)
    8. UnityEditor.Modules.BeeBuildPostprocessor:ReportBuildResults (Bee.BeeDriver.BeeDriverResult)
    9. UnityEditor.Modules.BeeBuildPostprocessor:PostProcess (UnityEditor.Modules.BuildPostProcessArgs)
    10. UnityEditor.Modules.DefaultBuildPostprocessor:PostProcess (UnityEditor.Modules.BuildPostProcessArgs,UnityEditor.BuildProperties&)
    11. UnityEditor.WindowsStandalone.WinPlayerPostProcessor:PostProcess (UnityEditor.Modules.BuildPostProcessArgs,UnityEditor.BuildProperties&) (at C:/buildslave/unity/build/PlatformDependent/WinPlayer/Extensions/Managed/WinPlayerPostProcessor.cs:37)
    12. UnityEditor.PostprocessBuildPlayer:Postprocess (UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,string,string,string,int,int,UnityEditor.BuildOptions,UnityEditor.RuntimeClassRegistry,UnityEditor.Build.Reporting.BuildReport)
    13. UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[])
    14. UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[])
    15. UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions)

    Code (CSharp):
    1. BuildFailedException: Incremental Player build failed!
    2.   at UnityEditor.Modules.BeeBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args) [0x00165] in <e0956a95eb034b1e8f26f24b08543746>:0
    3.   at UnityEditor.Modules.DefaultBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) [0x00001] in <e0956a95eb034b1e8f26f24b08543746>:0
    4.   at UnityEditor.WindowsStandalone.WinPlayerPostProcessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) [0x00011] in C:\buildslave\unity\build\PlatformDependent\WinPlayer\Extensions\Managed\WinPlayerPostProcessor.cs:37
    5.   at UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.Int32 subtarget, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) [0x000e5] in <e0956a95eb034b1e8f26f24b08543746>:0
    6. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, Int32, BuildOptions, String[], Boolean)
    7. UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, Int32, BuildOptions, String[])
    8. UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, Int32, BuildOptions, String[])
    9. UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
    10. OneClickBuild:BuildClient() (at Assets\_Scripts\Editor\OneClickBuild.cs:215)
     
  2. SLAVETRADERJKLOLCAPINGNOTCAPING

    SLAVETRADERJKLOLCAPINGNOTCAPING

    Joined:
    Apr 6, 2021
    Posts:
    6
    DUD I DELETED ANIMATION RIGGING IN MY PROJECT AND IT STARTED WORKING
     
    Cuttlas-U likes this.
  3. UnityItt

    UnityItt

    Joined:
    Feb 4, 2022
    Posts:
    1
    У меня собирается только Mono