Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Dismiss Notice

Increasing URP's shadow map resolution beyong 4k

Discussion in 'Universal Render Pipeline' started by krakentanz, May 8, 2022.

  1. krakentanz

    krakentanz

    Joined:
    Aug 13, 2020
    Posts:
    34
    Hey there,

    the thing that bothers me most using URP are the shadows. I'm trying to increase the main directional light's shadow quality by fiddling around with the cascades, but I still end up with sub-par quality for my scenario, even with the maximum shadow resolution of 4096 pixels.

    Unity_2022-05-08_16-39-09_dfE.png

    So I was wondering if I can somehow convince the Universal Render Pipeline to render an 8k shadowmap, instead of 4k. Any idea how to approach this?

    Thanks!
     
    PutridEx likes this.
  2. krakentanz

    krakentanz

    Joined:
    Aug 13, 2020
    Posts:
    34
    Found a solution here! Thanks GameDeveloper1111!

     
    krifx and PutridEx like this.
  3. Thecrazy_craft

    Thecrazy_craft

    Joined:
    Dec 12, 2022
    Posts:
    2
    Thanks! Worked for me.
     
  4. wwWwwwW1

    wwWwwwW1

    Joined:
    Oct 31, 2021
    Posts:
    631
    Looks like it'll be added to 2023.3 as an improvement of shadow quality in URP.
    URP_ShadowResolution.jpg