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Assets Increasing Game performance or Fps rate

Discussion in 'Works In Progress - Archive' started by Sulemanalimalik, Dec 2, 2018.

  1. Sulemanalimalik

    Sulemanalimalik

    Joined:
    Jul 26, 2017
    Posts:
    79
    i have just worked with the environments like i wanted for my game but the problem is that the fps rate is very low 7-10 can someone please suggest me techniques to overcome this issue i.e how to increase the fps rate or performance of the game but still keeping the environments like the way they are ? thanks in advance
     
  2. kdgalla

    kdgalla

    Joined:
    Mar 15, 2013
    Posts:
    4,639
    Different methods can be more useful or less useful, depending on how your scene is set up. When you have performance problems, it's always a good idea to use the profiler to find out exactly what is causing the slowdown.
     
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  3. ClaudiaTheDev

    ClaudiaTheDev

    Joined:
    Jan 28, 2018
    Posts:
    331
    - There are assets will turn objects far away to billboards
    - Combining meshes
    - When you have a terrain with grass increasing the value "Detail resolution per patch" can also help
     
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  4. Deckard_89

    Deckard_89

    Joined:
    Feb 4, 2016
    Posts:
    316
    + LODs
    + Occlusion Culling
    + Lower Shadow Distance
    + Texture Atlases or Combined Materials
    + Minimise Shader Variants
    + Minimise Shadow Casters
    + Streaming
    + GPU Particles
     
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  5. Sulemanalimalik

    Sulemanalimalik

    Joined:
    Jul 26, 2017
    Posts:
    79
    thanks all