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Increased file size ipa for AppStore

Discussion in 'Unity Build Automation' started by markachten88, Jun 18, 2018.

  1. markachten88

    markachten88

    Joined:
    Apr 24, 2015
    Posts:
    31
    Hi everyone.

    Given: two projects in Cloud Build, both having a target for iOS. One for inhouse distribution, one for the AppStore. Same code base, same Unity version, same XCode setting (latest compatible).
    When UCBS builds them both, the size of AppStore build is doubled! This only started happening recently without any noticeable changes to code, assets or settings.

    Any thoughts on what might be going on here?
    Happy to send full build logs if desired.
     
  2. markachten88

    markachten88

    Joined:
    Apr 24, 2015
    Posts:
    31
    Never mind. Found out that actual size on publishing is the correct one.
     
  3. Danoli

    Danoli

    Joined:
    Feb 20, 2017
    Posts:
    7
    Yeah due to Bitcode enabled for the AppStore.
     
    markachten88 likes this.