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Question Incosistence in bone IK using animation rigging package

Discussion in 'Animation' started by mrbaconvn, Oct 11, 2023.

  1. mrbaconvn

    mrbaconvn

    Joined:
    Dec 29, 2019
    Posts:
    3
    Hi, I'm using Unity rigging package to add some IK to my generic rig (like a humanoid IK). Everything works fine for other limbs (like right arm, leg arm,...). But this particular leg have inconsistence IK, which twist the bone and jitter the mesh (see the video). You can see that the bone orientation changed rapidly. If i disable the rig, everything works okay again. If anyone know how to fix, please tell me. Thankyou.

    https://i.imgur.com/DmRjoUn.mp4