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Inconsistencies with the light in editor and Build

Discussion in 'Universal Render Pipeline' started by MaurizioCarlottaPetoons, May 16, 2022.

  1. MaurizioCarlottaPetoons

    MaurizioCarlottaPetoons

    Joined:
    Jul 9, 2021
    Posts:
    32
    Hi, we are using URP and after updating Unity to version 2021.3.1 we have found that the lighting of the scenes has darkened significantly compared to version 2020.3.19. The problem is that the baked lighting does not correspond between the Scene or Game viewer and the Build, making the process of baking lights difficult and time consuming.
    Have you changed anything in the lighting of additive scenes or any other lighting configuration? Or is it some kind of bug or misconfiguration on our part?
    We use Mixed lights with baking lighting in our project.
     

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    Last edited: May 16, 2022