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Incompatibility with assets using Physics.Raycast

Discussion in 'AR' started by 4wall, Oct 25, 2017.

  1. 4wall

    4wall

    Joined:
    Sep 16, 2014
    Posts:
    73
    Anyone know of compatibility issues between components that use Physics.Raycast and ARkit?



    I am trying to use a very popular mobile touch package

    (LeanTouch) https://www.assetstore.unity3d.com/en/#!/content/30111

    that we successfully used in previous Vuforia based Ar projects.



    However, I cannot seen to be able to get the Press -S elect working to select 3d objects in my scene.
     
  2. stich34

    stich34

    Joined:
    Nov 11, 2016
    Posts:
    7
    I just ran into this conflicts with Lean Touch and Physics Raycaster. The only workaround I could come across was putting the gameObjects controlled by leanTouch into a layer that ignored rays.